Quote Originally Posted by Molly_Millions View Post
To give the dungeon a bit more challenge. The first time you try a dungeon, you should not be able to finish in a single attempt. With the way things are set up currently (returning to the entrance when you wipe) you could just retry, retry, retry and finish the whole thing without ever leaving and having to restart if the timers were removed.
copy paste from my previuous reply.

Again, time shoud be a penality/difficulty...? Is this a Super Mario stage?
SE need to learn how to make real hard content. Time it's not a difficulty.
it's just an excuse for lazy developers without ideas.

FFXIV had the excuses like his crappy engine / netcode. But ARR was made for this no?

Limitation like time, or the number of instance should not be a problem.

TIME = NOT CHALLENGING.