how are the "blue dots" a final fantasy feel? it was only used in one FF. i'm not opposed to them but i see them as more of an immersion killer than spinning on the spot when you turn the camera.


how are the "blue dots" a final fantasy feel? it was only used in one FF. i'm not opposed to them but i see them as more of an immersion killer than spinning on the spot when you turn the camera.



Now I've heard everything. I can't wait for the "REMOVE THE TARGETTING ARROW BECAUSE MY IMMERSION IS RUINED!!!" threads. This community is the worst!
The blue dots are no more of an immersion killer then the act of zoning itself. If your game needs zoning, I'd appreciate knowing where the zone lines are exactly not guesstimate like you had to in FFXI. Sure there are prob more subtle ways to show the line then blue dots... however they don't bother me, in fact I welcome them.
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