Not my kind of city, but I must admit it looks much better than 1.0 Gridania. Good to see zoning is quick and painless too (we even get a title card!).

The jumping/pivot animations are a result of the new engine, which unfortunately compromises style for function. It's a net gain, though: no more ability lock at the cost of momentum and extra animations. If they can work the details into 2.0, that's great, but I think we are already a step ahead of where we were in 1.0.