Very nice!



Very nice!

Gridania looks almost the same as before, though, during a hot summer. It needs some moisture. I liked the current gridania for its green, it reminded me of japanese zen gardens. Now, it looks dry but with more decorations (with different colors). I hope the whole Eorzea doesn't look like it's dry even with rain.
Last edited by LuxLux; 11-08-2012 at 11:48 PM.
Yes I was thinking the same thing, looks very dull, almost like its going into Autumn or something. Are there going to be season changes?Gridana looks almost the same as before, though, during a hot summer. It needs some moisture. I liked the current gridania for its green, it reminded me of japanese zen gardens. Now, it looks dry but with more decorations (with different colors). I hope the whole Eorzea doesn't look like it's dry even with rain.

That Aetheryte is massive D:
Beautiful Gridania!


at 3:40 the water is has a lot of movement and sound put doesnt seem to have any source, just looks like a small pond.
Looks really good. I would like to see the NPCs a little less static. FFXII had one of the most dynamic NPC popluations i've ever seen in a game. I know this may be hard to do in an MMO, but even something half that good would make the towns feel much more alive.
http://boredom-inspires.blogspot.com/
Check out my blog at http://www.baffledgamer.com for technology and game reviews.


New Grid looks epic! I love these video but they do nothing but make me want more.

The zone dissections seem really well planned out so using the aether points is still relevant but at the same time not a requirement to avoid the length journey from the crystal to the guild halls. I also like the FF12 zone line markers it seems to fit in very well and doesn't bother the atmosphere in the zone unless your staring directly into the void of it. The "small" redesign seems to be having a huge effect with the removal of the extra shopping stands and some of the 1.0~ lengthening methods to separate zones for seamless flow it seems to give the effect there is more there but at the same time less to travel through.
The mini map compass is very nice with the <pos> always displaying and what I suppose is a sun dial lever on the top left is very genre fitting. I am assuming though it's size and opacity can be adjusted for those that like to have more screen space. The quest display on the mini map is a major feature that will help many new player as well as some of the absent minded/ sleep deprived veterans that forget where npcs/objectives are and don't want to go all the way into the journal to decipher the location from the text, a helpful hand specially if a week to 2 week break throws of their perception and focus.
Also the lack of invisible walls between great drops was interesting and unexpected with previous statements about the advantages of jump being more cosmetic then functional.
Also I am glad to see that the weather bar is still in the game, more so of a personnel confirmation.
Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>

Sunlight+Gridania? what blasphemy is this?
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




