Page 9 of 18 FirstFirst ... 7 8 9 10 11 ... LastLast
Results 81 to 90 of 194

Dev. Posts

Hybrid View

  1. #1
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    When you use a lot of classes, and use the right gear for each, your inv space quickly dwindles. I'm always having to toss stuff. It would help if all the beastman currencies were part of the currency tab instead of the main inv. I am saving a lot of these for when they have a use for them.
    (1)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    3
    I run out of inventory constantly. It's not I am trying to keep all junk or unwanted items but it all add up:
    1. Tools on multiple jobs - each with 1~3 weapons/ammo/tools/baits. I have 18 jobs that's around 36 if averaging 2 slots each. Tossing the crafting tools to retainer storage while going out playing DoW/DoM/DoL jobs isn't feasible, as it would require 7 (crafting jobs) x 2 (# of tools) = 14 slots available on retainer's inventory and around 5 minutes of swapping every time.
    2. Gears on multiple jobs - Tanking gear takes 11 slots (head/body/hands/waist/leg/feet/wrist x2/ring x3), DD-heavy armor type takes 0 additional slots as I share my tanking gear on this. Mage gear takes 7 additional slots (head/body/hands/leg/feet/ring x2). DD-soft armor type take about 4 more extra. Gathering gear takes 6 additional slots (head/body/hands/waist/leg/feet). Crafting gear needs almost two sets - one set of 6 items for wvr/alc/cul (head/body/hands/waist/leg/feet) and the other of 6 items for bsm/arm/gld (head/body/hands/waist/leg/feet) and a 3 more for fav crp/tan only. This total up to 37 minimum for me.
    3. Crafting materials - these are divided to material for ranking up and material for making for money/friends. To rank up, no HQ mat is needed but when surplus comes in you have to stop and switch! Tell me if you can craft 200 synths without hitting surplus - I can't. For me I have ranking up mat for mostly ALC/WVR/BSM/ARM/TAN/CRP for being able to reach the self-repairing rank and to complete the sub-craft rank requirement for my main craft. I can't toss them out because I am not using - it's mostly because I am waiting surplus to go away before switching back. I play a lot, yet I don't have time to consume all even after surplus kicks in. These take about 150 slots claimed for just 6 crafting jobs. Then talk about keeping material for making money - hmm don't tell me if you don't ever keep the HQ mat! Oh wait.. aren't there +1/+2/+3 on these? I have at least 50 slots claimed just to save the HQ mats and the list is growing. Limited selling spots don't help either so there it's ever growing. And to make for friends... well we can throws this out of window 'cus we are all mean and we don't want to help! Nay I am not mean so I have to bear the burden.
    4. Repairing mat - this category claims about 10 slots of my inventory.

    A quick count of 1) and 2) above - that's about 70 slots of my inventory fixed! I only have 30 slots to do inventory management daily. I must concur that SE wants to promote multi-job playing style and this fixed 70 slots isn't helping.

    And I didn't include the gathering loot NQ/+1/+2/+3 and mob loot NQ/+3 to the mix as they can only go into the 30 variable slots (if not to be saved for long!) (minus 10-15 slots on repairing mat) I can't imagine this is enough for even 1 hour of gathering or farming.

    Increasing more inventory isn't the real cure - I agree. I think the problem is the number of tools/gears needed combined with the variety of item multiplied with HQ versions.

    So I would propose:
    1. Making a gear tab or making gear (tools/weapon/wearable) not counting toward inventory space
    2. Having +1, +2 and +3 share the same inventory slot as the NQ (say the item slot has +1, +2 and +3 buckets indicating the number of each), with combined quantity not maxing out the cap (say 40x NQ, 15x +1, 5x +2 and 2x +3 all sharing the same item slot - 62 out of 99)
    3. Easier inventory management system -
      • multi-select and drag-and-drop between player and retainers
      • resizable inventory windows for less scrolling overhead
      • right mouse click for quick transfering on single item
      • bigger trading slots
      • checking retainer inventory items anywhere - like the /storage command in FFXI
      • centralized management window for managing multiple retainers at once

    I am sure a lot people here share the same experience. It gets more visible when you get more multi-tasked on different jobs.
    (5)
    Last edited by luckfield; 04-07-2011 at 07:26 AM.

  3. #3
    Player
    Lusavari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    673
    Character
    Vesperlyn Hayle
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90
    I also see we have a new community Rep. Hello Rukkirii!

    Anyway though, I have to say one of the biggest issues is the fact we're allowed to change classes at will, which causes us to gear up for pretty much every class at once. I'm personally 65/10 between Marauder, Pugilist, Gladiator, Conjurer, Thaumaturge, Carpenter, Black Smith, Armorer, Gold Smith, Tanner, and Weaver. With the basic mats I carry at all times as well, I'm at 80/100... The last 20 slots get spammed full with useless crap like vegetables from monkeys, and other parts.
    (0)

  4. #4
    Community Rep
    Join Date
    Apr 2011
    Posts
    509
    Quote Originally Posted by Lusavari View Post
    I also see we have a new community Rep. Hello Rukkirii!
    Hello to you too Lusavari!

    Thank you for the warm welcome.
    (23)
    Bethany "Rukkirii" Stout - Community Team

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Rukkirii View Post
    Hello to you too Lusavari!

    Thank you for the warm welcome.
    sorry can't resist the temptation.

    MONKEY!!!! CUTIE MONKEY!!!

    sorry love the choice of avatar ;;>.>


    ON TOPIC i would to have housing but not only to aid in storage but to have functional furnishings. Aion had a vision trailer for all the updates that may be added to the game 1 update was player housing in residential areas meabing you have a house built that other players can see. You can decorate the inside and outside of it. ( pick a roof style siding style ) Mabinogi also had something similar a residention instanced zone where you saw everyones houses. I kinda would like to see that in ffxiv. With useable furnature. Like you can sit on the chairs or rest on a bed if you have that type of stuff.
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    13
    It is very important to have a house or bank to put items in in my opinion. I am trying to level many different classes and trying to keep items for later synths is getting insane, although with both retainers, maybe a bank/house storage wouldn't be necessary if they reduced the random gargbage items. I miss my inventory bags from EQ2, and I find no rhyme or reason for all the trash one gets killing things. Especially with carrying around items for all different classes my base amount of inventory is around 70! <.< Bags would help a lot with this! Would i be willing to expend lots of effort for this reward? Let's just say Resistance is Futile...
    (1)
    Last edited by SevenOfnine; 04-12-2011 at 10:42 PM.
    [url=http://www.enjin.com]

  7. #7
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Another problem I'm not sure if anybody brought up is that your equipped gear takes up inventory space. In other games once you equip something it's out of your inventory. Just my gear is 55 slots of my inv and 10 more are repair mats for helping out others.

    I feel like we need to have 100 bazaar slots on each retainer. That way goods can move freely through the market. For instance, on one of my retainers I have stacks of wood of every kind, feathers of every kind, and fiber of every kind just from botany. It's like 80 unique items at least. I need 80 retainer slots just to put all that for sale and try to move it through the market to other players who need it. It's not doing anybody any good when it's sitting in my retainer while I try to sell 10 random logs.
    (1)

  8. #8
    Player
    Embers's Avatar
    Join Date
    Mar 2011
    Posts
    90
    Character
    Embers A'ercus
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    i'm guilty of hording items but thats not my main issue,
    I want a mog house or the ffxiv equivilant, i want a space to decorate, to collect event items, to craft items for, set up my manaquine to display my hard erned armour,
    I also like crafting in my "mog house" fells wrong finding a corner in the street to craft!
    (2)

  9. #9
    Player
    Vicious's Avatar
    Join Date
    Mar 2011
    Posts
    96
    Character
    Kopori Tipa
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    I can hear the devs now

    Rukkirii: Hey guys they want more space

    Devs: What? why? Their character and two free retainers can carry 100 items each already. Ok whatever.

    *in the future*

    Rukkirii: Hey guys i guess they want even more space

    Devs: you serious? we already gave them 500 slots per character/retainer

    Rukkirii: We're still getting a ton of complaints

    Game renamed "Final Hoarders XIV" in the next patch


    Joking aside

    I think they should change the rate at which items are created/found instead of increasing our inventories more. just my opinion
    (0)
    Last edited by Vicious; 04-07-2011 at 07:32 AM.

  10. #10
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vicious View Post
    I can hear the devs now

    Rukkirii: Hey guys they want more space

    Devs: What? why? Their character and two free retainers can carry 100 items each already. Ok whatever.

    *in the future*

    Rukkirii: Hey guys i guess they want even more space

    Devs: you serious? we already gave them 500 slots per character/retainer

    Rukkirii: We're still getting a ton of complaints

    Game renamed "Final Hoarders XIV" in the next patch

    This is so true.

    Instead of learning how to manage their inventory like they have to do in every other MMO, people whine for more space.
    (0)

Page 9 of 18 FirstFirst ... 7 8 9 10 11 ... LastLast