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Thread: ARR and anima

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  1. #16
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I think a few player activated spells for teleporting would be cool like in FFXI (and other MMOs) or even a more limited anima system.

    But I really want travel to be centered around the world, IE (walking, chocobo, airship, boat, train).

    If they place the limited camps and use NPC transportation appropriately the disadvantage in time will be outset by the effect of displacement which (can) create a sense of placement (I know displacement and placement in the same sentence sounds like a paradox but give it a second lol).
    (0)
    Last edited by Shougun; 11-08-2012 at 09:25 AM.