

if you tried to nuke me on pug i would smash your face to pieces, just sayin.How about we drop jobs and just be adventurers who win at everything?
Seriously, I think there's potential with classes and jobs having distinct purposes with solo and party play. its all about managing the survivability of the classes against the proficiency of the job. And I can see it playing a large role in PvP strategy, customizing your class can make for some nasty surprises for the unready(nuking PUGs, "Red Mage" setups, etc.).
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