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  1. #61
    Player
    TessaJalloh's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    644
    Character
    Tessa Jalloh
    World
    Balmung
    Main Class
    Ninja Lv 60
    what about a rank buff, when you join behest, your rank is capped down to a specific rank, and simply have a requirement to join.

    Example: XxXSephorossXxX is rank 12, he tries to join a rank 20 behest at camp horizon, and is told by the npc, he is not strong enough. XxXCroudXxX is rank 17, he tries to join a behest at the same camp, being closer to the camp's level, he is permitted to join in.

    Example 2: Zeedan is rank 40, he tries to join the same behest, due to his rank far exeeding the camp's requirement, he is temporarily reduced in rank to Rank 20, to allow him to join in the behest, but not impact those who are the appropriate level. This supports large behests at all times, not just when there are plenty of lower ranked players there.
    (1)

  2. #62
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Tessa, the problem right now is what people think is the appropriate level too

    while it is very obvious who isnt in regards to everyones opeione(anything further then 10 away from the behest for instance) some people still disagree on what the actual appropriate range is.

    The rank 40 shouldnt be allowed to enter the behest period, for a few reasons
    1) he doesnt contribute to the party bonus, and doesnt even get any SP.
    2) allowing these much higher players to enter has entered into many many instances of griefing where people who throw fits and kill off entire 10-30 behests as level 50s cuz they dont like someone in said behest or just wanna mess with players, and this happens ALOT more often lately.


    Now on the lower end it also becomes an issue
    1) you cant contribute to the behest cuz your too weak to hurt the mobs
    2) you dont contribute to the party bonus

    now, putting a level range is a good idea, but making is a "strict" range is an issue that alot of people wont like, i prefer a looser range myself (+-10 is pretty loose and fair)

    Syncing peoples levels is also an issue as it then puts gaps between the level of the person fighting, and their gear, in which case youll have alot of people in lower behests with 50 gear which is majorly gimped cuz they are no longer fighting in it close to 50.


    a Level cap is the more appropriate choice in the end, an upper and lower limit. Not making it too strict makes for people who are in the appriopriate range to not break up their parties, and be able tod o the behest together still(some parties may still be affected by this, but those are usualy on the extreme low end, and usualy those parties are struggling to begin with in that range and shouldnt have been in that spot)

  3. #63
    Player

    Join Date
    Mar 2011
    Location
    Dr. Light's Laboratory
    Posts
    140
    Its common to switch to a higher rank class to boost behest results. This boost will be directly impacted with rank restrictions. More food.
    (0)

  4. #64
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    does it really matter? considering it doesn't gimp SP for anyone, why are you so offended by it?
    (0)
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  5. #65
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    If we are talking about just Behests, then I think Behests should be more challenging. Sync everyone to the same level, SP gain is based on Party size and bonuses. So in other words, 16 can attend, but sp gain maximum would be if the teams separated into 2 groups.

    If this is done, there should be enough mobs to support a 16-man behest x2. Twice as many mobs that show up currently.

    Whatever the case may be, I'm more for the Sync being done where everyone is the same rank, preferably the camp rank. Enemy difficulty and SP payout should be higher as well.
    (1)

  6. #66
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Rau View Post
    does it really matter? considering it doesn't gimp SP for anyone, why are you so offended by it?
    well it could if a high level solos half the behest himself.
    (1)

  7. #67
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by Nuru View Post
    If we are talking about just Behests, then I think Behests should be more challenging. Sync everyone to the same level, SP gain is based on Party size and bonuses. So in other words, 16 can attend, but sp gain maximum would be if the teams separated into 2 groups.

    If this is done, there should be enough mobs to support a 16-man behest x2. Twice as many mobs that show up currently.

    Whatever the case may be, I'm more for the Sync being done where everyone is the same rank, preferably the camp rank. Enemy difficulty and SP payout should be higher as well.
    I agree with his. Behests are just way too simple once you have 15 people of different levels. Also, I think the lmobs that appear need to be a sort of "mini-boss." You could even add some lore to them. The mobs that appear at the end currently lack strength and a serious "beware" appearance.
    (0)
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  8. #68
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Akumu View Post
    I agree with his. Behests are just way too simple once you have 15 people of different levels. Also, I think the lmobs that appear need to be a sort of "mini-boss." You could even add some lore to them. The mobs that appear at the end currently lack strength and a serious "beware" appearance.
    Well, to be honest, they should be simple with 15 people.

    But, I do agree and would like to see "mini-boss" type battles as the final battle.
    (0)

  9. #69
    Player
    Ranka's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    Character
    Pascal Graces
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    While I do agree people need to go to camps/nodes that are closer to their rank, this also would cause problems.

    For instance, if your on my server, Wutai, then pretty much all camps outside of uldah are fairly empty. So what if you wanted to solo one that was lets say 30 when you are 24 or maybe if you are rank 35. If you are the only one there a rank requirement should not stop you. While this is a good idea, if they can make it only where large groups of people join behest and kicks out those from behest not within certain ranks, only then would I agree with this.
    (0)


    It is not the quantity of friends you have that determines your worth, its the quality of friends that does.

  10. #70
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Rau View Post
    does it really matter? considering it doesn't gimp SP for anyone, why are you so offended by it?
    actually it does gimp sp overall. get in a group and go fight a mob with multiple different levels and your sp gets severely gimped. we have tested it and can promise it does.

    i also seen another person say changing to 50 before the behest changes the mobs. this is also incorrect. my static group i do leves with have tried the us being the only 8 in a behest area and run it as class we are doing leves on one time and then changing to our 50's til it starts and there is no difference in the mobs. a behest can sometimes have 10 and sometimes 50 mobs, but that is not due to the level of the members.
    (0)


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