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  1. #101
    Player
    Ivar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    43
    Character
    Ivar Leavey
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by AlexiaKidd View Post
    I would prefer Level sync to be added it would solve a lot of problems with partying.
    I agree with this post. Also regarding "Behest" I think there needs to be minimum and max ranks for each behest. Like most if not all have seen people doing behest in R20 or R30 areas...while they are only R11. >_> It's very frustrating. ><
    (1)

  2. #102
    Player
    Zuellni's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    217
    Character
    Zuenini Zueni
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Why not just make it so that if someone switches to a job outside of the specified range, they receive no sp/reward? Does there really need to be an elaborate lock-out system?

    To clarify, if the behest is r10-20 range and you switch to from a r12 job to r11 it's still fine and you receive sp when mobs are killed. But if you switch from r12 to r9 or r21, the mobs killed during the time you were on those jobs will net you no sp and you wouldn't receive the reward at the end.
    (5)

  3. #103
    Player
    Mitsuhide's Avatar
    Join Date
    Mar 2011
    Location
    Ul Dah
    Posts
    210
    Character
    Noyn Vermillion
    World
    Hyperion
    Main Class
    Dark Knight Lv 60
    There really should be a system for that.
    Maybe the SP should favor those who joins within an Otimal Rank, so that not everyone is dumped down because of one Low Rank.
    (0)

  4. #104
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Zuellni View Post
    Why not just make it so that if someone switches to a job outside of the specified range, they receive no sp/reward? Does there really need to be an elaborate lock-out system?

    To clarify, if the behest is r10-20 range and you switch to from a r12 job to r11 it's still fine and you receive sp when mobs are killed. But if you switch from r12 to r9 or r21, the mobs killed during the time you were on those jobs will net you no sp and you wouldn't receive the reward at the end.
    I agree with this. It is simple and to the point. It could use the same basic mechanism that the Guild Mark levequests do when they determine that a player earns no Guild Marks because they were not the correct class during the quest.
    (1)

  5. #105
    Player
    Nergal's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    16
    Character
    Nergal Ramuh
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I think that when you talk to the npc you should be in the class that you want to play, after that you should't be able to switch. Also, there should be rank restrictions.

    And another thing, we should have a camp for 43+ there are people from 30 to 49 doing behest at BW
    (0)

  6. #106
    Player
    Unowned's Avatar
    Join Date
    Mar 2011
    Posts
    41
    Character
    Uno Unowned
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Since you are lowering behest participants to 8, why not let people make their own parties and decide their own level restrictions if they choose so. And why not let these parties take on behest whenever they want rather than getting locked out. Too many restrictions in place, people just want to level and get Skill Points.
    (1)
    http://www.ffxivpro.com/player/Sargatanas/Uno-Unowned

  7. #107
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Just make it so you cannot change class during Behast, inform people they need to be on the class they want to register as before hand and they sign up on this class, then you can check if they're higher or lower, i think FOV is similar if you change class during a FOV it cancels out, so i dont see why this cannot be applied to behast? Either restrict it or say changing class will remove you from behast.
    (1)

  8. #108
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Just treat the Behest like you're in combat, can't switch classes. It's really not inconvenient at all, unless someone wants to abuse the system like that. The only switch you should be allowed, and possibly forced, to make is the change from a low rank or non-combat class to an appropriate rank class.
    (0)

  9. #109
    Player
    Vesper's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    This is a pretty simple change imo.

    Behest I 3-13
    Behest II 13-23
    Behest III 23-33
    Behest IV 33-43
    Behest V 43-50 (yes you need to add a new behest set in for R43+

    Very simple and easy restrictions. That make sense. 3, 13, 23, 33, 43 is when you you get access to leves at higher tiered camps and 10 ranks later new camps open up. So restrict it in line with the way the leve system works.
    (0)

  10. #110
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Vesper View Post
    This is a pretty simple change imo.

    Behest I 3-13
    Behest II 13-23
    Behest III 23-33
    Behest IV 33-43
    Behest V 43-50 (yes you need to add a new behest set in for R43+

    Very simple and easy restrictions. That make sense. 3, 13, 23, 33, 43 is when you you get access to leves at higher tiered camps and 10 ranks later new camps open up. So restrict it in line with the way the leve system works.
    those levels are too extreme

    and with no rank 50 behests it just wont work

    +-7 works better if there was a 50 behest, otherwise +-10

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