Anything to do with Hildebrand is memorable ♥
I love his swanky theme song, and everything he does and says cracks me up
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Anything to do with Hildebrand is memorable ♥
I love his swanky theme song, and everything he does and says cracks me up
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Many of my best memories from XIV were with a linkshell known as Sanctus Refero. Here, a few of us bravely (or foolishly) took on Cassiopeia Hollow.
If I remember right, we were victorious, though my conjurer skills were definitely lacking at the time!
Adventure Awaits
When FFXIV first launched, one of the first things my linkshell did was go exploring. We immediately set out for Ishgard, having already seen screenshots of the towering city and wanting to experience it for ourselves. After we satisfied our curiosity in Coerthas, we began the long trek to Mor Dhona, when I took this screenshot of the sun rising over the mountains. For me, it represents the awe of adventures that were out there waiting for us.
When Dalamud started coming down, my two friends and I noticed a couple things that would be perfect for a screen shot.
So we tried to capture as much of this era in one screen shot, and had fun trying to make it.
Us in our Grand Company Gear + GC Weapons + Mor Dhona + Imperial Air ships + Dalamud itself.
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I've always been a soloist at heart, though I've had a few linkshells in the two years I've enjoyed on the game. However, this scene is my most memorable, and I shared it with myself. I was in Mor Dhona by myself for a mission to collect information on the downed airship. To my surprise, I found the best place to enjoy a quiet evening, given you like a more dreary evening.This castle, or tower, is the most beautiful sight in Eorzea, and it'll stay a long lasting memory watching the night and storming sky surrounding it.
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On mossy beasts we gaze
into the crimson eye.
An uncertain fate
both beautiful and wicked.
Does the Goobue feel the same?
Eorzea: We bid you a fond farewell, and look forward to the day we may meet again. Until that day, never forget the adventurers that loved you just the way you were. You will always be in our hearts, goodbye old friend.
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It all started with the rumors of a legend. We followed the rumors to a small forged in the Black Shroud where we found a smith with legendary knowledge. To bring this knowledge into material we needed materials. It started off by fending off the hamlets against swarms and swarms of enemies collecting seals. Raiding beastmen camps and wounding their leaders. Then we had to slave over the hot forges and workbenches for hours melding and fine tuning our weapons to be worthy of the legendary status. But we fell short on key ores and salts. So obtain these materials we had to dash through the poison pits of Aurum Vale and slick sands of Cutter's Cry swiftly taking down all those who stood between us and our materials guarded by strong fiends. Finally we could return to the forges and resume work on our weapons.
But alas! we had run into a dead end. Until we found a woman named Rowena, who was rumored to hold key information on the Relic process. In exchange for her priceless information though we had to collect items for her. A cursed book in the depths of the Imperial's Dzemael Darkhold, an Allagan Band carried by strong monsters attacking Aetherite Camps, An Oschon's Finger Charm for safely delivering precious Caravan goods to the Hamlets, and a large sum of beastcoins. After doing her bidding we returned to the forges with the knowledge needed to finish the design of these legendary weapons.
Finally our hard work took shape into bizarre forums, these weapons were unproven and appeared to be dull. That is when the forge master told us we had only materially forged the weapons, now we had to finish the forging process so that our souls were one with the weapon. So we set off the the beast camps where we thinned the ranks of the beastmen until the soul-binding process was complete and we could return to the forge. Upon returning from our hard fought battles we had learned that the battle had only begun. The next few tasks we were handed could only be completed by true warriors who had the vitality to endure the tough passage ahead.
Each of us we were told to go follow the legend of our weapons and relive the events that started the legend. So to the far reaches of Eorzea we fought and traveled reliving the lives of the men and women and their legendary deeds. Once we had each traveled our paths we regrouped in the Gusty cliffs near Camp Dragonhead to peruse the final step of our journey. There we found the rare Primal Gaurda, we engaged her and through the tempering of our journeys we swiftly defeated her, taking one of her treasured plumes. Then it was off to the vallies of Thanalan to the cloister of Ifrit. There we faced our most daunting task, defeating the king of the inferno. Many times we were pushed back in battle, but we had come to far to give up! Finally after what seemed like the thousandth try we finally found and opening and took down Ifirt with a devastating combo. Each of us taking a Nail from the beast we returned the the forges, where the essence from the Primals was taken and the forge master put the finishing touches on each of our weapons. Finally after months of hard work and dedication we had achieved legendary status!
So to celebrate our new found power we ransacked our way through the Kobold Camp to plunder the numerous riches of their treasure room and that is where we took this memorable picture, with our treasures in hand, surrounded by gold.
Fun memories of exploring the Aurum Vale with friends! There's always someone who has a little too much fun in the pools... "Go home Lakhan, you're drunk!"
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