This,
And if they cleared it in the remaining days before 1.0 closes, then I will be truly impressed.
Last edited by Terru; 11-07-2012 at 08:16 PM.
As nice as all of this is, I must say, being one of those unlucky players that couldn't find a good enough party To Kill a Raven and not having been able to complete Living on a Player pre final save ...all of this feels like a kick in the face, or salt in my wounds, if you will. Why do any of this if it's not part of the final save? It amounts to admitting that all of this is meaningless. I would have much more appreciated they make Living on a Prayer available without having had to first defeat Van darnus before the final save...
They added the quests now to let those people who failed to complete the storyline before the maintenance to see the cutscenes and story by themselves.
This is hardly meaningless at all, and it was done after the save because it's the only way to be fair to all the other players who completed every company quest to reach that point.
It doesn't change the fact that they could have just as well modified Living on a Prayer to be available to all adventurers regardless of To Kill a Raven, before the final save.They added the quests now to let those people who failed to complete the storyline before the maintenance to see the cutscenes and story by themselves.
This is hardly meaningless at all, and it was done after the save because it's the only way to be fair to all the other players who completed every company quest to reach that point.
As far as seeing the story and cutscenes, we are all aware that the story will be changing post ARR and that the current version will be in direct conflict with the future storyline, so it doesn't really matter. Besides, anyone could have found that info by doing a quick search on youtube but that wouldn't be as personal.
Now I don't see how this maintains fairness to players who completed all the quests pre final save. Had SE just made Living on a Prayer available regardless of To Kill a Raven from the start fairness would have been maintained.
Keep in mind, these are just the opinions of an annoyed adventurer that would have liked to complete Living on a Prayer pre final save but never had the chance considering my inability to complete To Kill a Raven.
We can agree to disagree if you would like.
I honestly think that this is SE way to tell us to embark on another pilgrimage, in preparation for the final event
But what would be the point of unlocking it before the final save? So people could get the Dalamud Horn and quest completion? You're literally saying they should have made the ending and all associated rewards available without defeating the final boss. How can you say this is fair?It doesn't change the fact that they could have just as well modified Living on a Prayer to be available to all adventurers regardless of To Kill a Raven, before the final save.
As far as seeing the story and cutscenes, we are all aware that the story will be changing post ARR and that the current version will be in direct conflict with the future storyline, so it doesn't really matter. Besides, anyone could have found that info by doing a quick search on youtube but that wouldn't be as personal.
Now I don't see how this maintains fairness to players who completed all the quests pre final save. Had SE just made Living on a Prayer available regardless of To Kill a Raven from the start fairness would have been maintained.
Keep in mind, these are just the opinions of an annoyed adventurer that would have liked to complete Living on a Prayer pre final save but never had the chance considering my inability to complete To Kill a Raven.
We can agree to disagree if you would like.
They are doing it now because at this point it doesn't matter, which is why they're also giving free relics for people to play with. Players who defeated Nael will keep their quest completion and etc, and players who didn't will still be able to see the cutscenes without youtube. In my book this is a win-win situation where no side loses.
Also, the current storyline will not enter in conflict with the new one, at least not the grand company quests. They are a prequel to ARR. So, again, that point also doesn't make sense.
Make way for people complaining its too hard even with their free relics and only people that quit their job and abandon their family have enough time to learn it.
But what would be the point of unlocking it before the final save? So people could get the Dalamud Horn and quest completion? You're literally saying they should have made the ending and all associated rewards available without defeating the final boss. How can you say this is fair?
They are doing it now because at this point it doesn't matter, which is why they're also giving free relics for people to play with. Players who defeated Nael will keep their quest completion and etc, and players who didn't will still be able to see the cutscenes without youtube. In my book this is a win-win situation where no side loses.
Also, the current storyline will not enter in conflict with the new one, at least not the grand company quests. They are a prequel to ARR. So, again, that point also doesn't make sense.
Remind me how Living on a Prayer is contingent upon defeating To Kill a Raven and how you can kill Van Darnus a second time in a Raven Nevermore after having already kicked his face in the first time? Does he simply resurrect to give you an earring? As far as I know, the Twelve Shrines exist regardless of To Kill a Raven, I don't see why the Twelve should neglect my prayers because I have yet to complete To Kill a Raven, hell, one could say I need more help from the twelve before killing van darnus than I do after...
It's completely dead in Mor Dhona. No mobs at all.
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