After reading a few posts here and there, the subject regarding the lack of in game info has come up a few times. By info, I do not mean info regarding patches, ps3 release dates etc. I am refering to info such as crafting, the (kind of) AH locations and mechanics etc

I do see people point of view when they say this can be frustrating at times. However, the lack of info given could (and this is only my thought on this) be a way of encouraging interaction between players.

I'll give an example;

player 1: hi there, do you know where i can find <random oil>? I need it to craft <much needed item>

Player 2: yes, you get it from alchamy, I happen to have a few myself. Would you like some? I'll sell cheap if you are short on money

Player 1: yeah, how much? i would like 5 bottles if you can spare them?

player 2: not a problem. *completes agreed transaction* Btw, do you happen to know where <generic npc> is?

Player 1: yes, I came across him while trying to look for <random oil>, he's over yonder.

Player 2: thankyou, i been looking for him for ages.

player 1: tell you what, it's not far, i can take you to him if you like?

Player 2: that would be great, thanks

and off they go, on an adventure....

ok, very simple example but im sure you get my point. The lack of info given promotes interaction between players. This in my mind is a good thing.

any thoughts for or against would be great x
player 2: thanks, i'll go check him out