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  1. #111
    Player
    debola's Avatar
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    Sep 2011
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    172
    Character
    Leo Vanhalen
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I think people are going the wrong way here. The main problem with this system, in my opinion is the unfairness it brings to the game. RMT's in the game already make it annoying by giving cheaters the ability to get gil with irl money. Y bring up a system that would do the same thing?.
    (3)

  2. #112
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
    Posts
    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    RMT will exist either way you slice it. May as well let it be controlled RMT.
    (3)

  3. #113
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by debola View Post
    I think people are going the wrong way here. The main problem with this system, in my opinion is the unfairness it brings to the game. RMT's in the game already make it annoying by giving cheaters the ability to get gil with irl money. Y bring up a system that would do the same thing?.
    There's no unfairness. It simply converts time into time through money. People that would pay to get more gil don't have that money grow from trees.

    Your perception of unfairness seems to come from the idea that people that have disposable RL income for some reason don't deserve it. Reality check: Normally they do.

    The problem of RMT doesn't come from the fact that they allow "cheaters" (careful choice of words here) to get gil. It comes from the fact that they bring in massive workforces 24/7 to compete against players for drops and the control of the market in order to maximize their gains, and from the fact that they spam players with their ads.
    (1)
    Last edited by Abriael; 11-05-2012 at 11:24 PM.

  4. #114
    Quote Originally Posted by Charismatic View Post
    RMT will exist either way you slice it. May as well let it be controlled RMT.
    This + Tera is all but dead in half of it's supported regions anyway. If you want to play, just pay for a sub. If you have little to not time to play and still want to play..pay for a sub. XIV doesn't have the luxury to pussyfoot with systems like this when they have much bigger hurdles to overcome: Like getting people to play and stay.

    And people didn't join when it was F2P and you could get CE's, let alone standard games for under $10.
    (1)

  5. #115
    Player
    debola's Avatar
    Join Date
    Sep 2011
    Posts
    172
    Character
    Leo Vanhalen
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Quesse View Post
    Agreed. RMT or no RMT, SE does not allow buying gil for RL money. For good reason. This post is like arguing since some people in the USA smoke crack, might as well make it legal so they can get less-expensive clean crack.
    Being able to buy gil period hurts the game, especially for the reasons listed above. I don't want a legitimate way or an illegitimate way to buy gil. Keep it out of FFXIV altogether.
    Quote Originally Posted by Charismatic View Post
    RMT will exist either way you slice it. May as well let it be controlled RMT.
    ...........
    (3)

  6. #116
    Player
    debola's Avatar
    Join Date
    Sep 2011
    Posts
    172
    Character
    Leo Vanhalen
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Abriael View Post
    There's no unfairness. It simply converts time into time through money. People that would pay to get more gil don't have that money grow from trees.

    Your perception of unfairness seems to come from the idea that people that have disposable RL income for some reason don't deserve it. Reality check: Normally they do.

    The problem of RMT doesn't come from the fact that they allow "cheaters" (careful choice of words here) to get gil. It comes from the fact that they bring in massive workforces 24/7 to compete against players for drops and the control of the market in order to maximize their gains, and from the fact that they spam players with their ads.
    Don't make that assumption cos thats not were i was going. I just think any system which allows the use of irl money to interfere with the game is bad. period. I personally like it the way it is, the rmt's we currently have are annoying but we're used to em.
    (3)

  7. #117
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Elexia View Post
    This + Tera is all but dead in half of it's supported regions anyway.
    TERA is dead in europe because frogster handled it terribly. It has nothing to do with Chronoscrolls, even just because, as a matter of simple fact, chronoscrolls are only available on US tera, which is alive and well. They're not available in Europe at all.

    If you want to play, just pay for a sub. If you have little to not time to play and still want to play..pay for a sub. XIV doesn't have the luxury to pussyfoot with systems like this when they have much bigger hurdles to overcome: Like getting people to play and stay.
    Guess what? Helping to get people to play and stay is exactly the primary purpose and effect of this system.

    Quote Originally Posted by debola View Post
    Don't make that assumption cos thats not were i was going. I just think any system which allows the use of irl money to interfere with the game is bad. period. I personally like it the way it is, the rmt's we currently have are annoying but we're used to em.
    Personal taste is a tad weak as an economy-related argument. Telling that something is "bad" or "unfair" doesn't make it so.
    (2)
    Last edited by Abriael; 11-05-2012 at 11:33 PM.

  8. #118
    Hell, GW2 is making a killing on sanctioned RMT, especially because they know most people will want the easy(ier) way out instead of grinding. Like for the commander book, on some days you can spend more money than you would on other stuff, like dinner, bills etc.
    (1)

  9. #119
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
    Posts
    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by debola View Post
    ...........
    I would actually argue that people should be able to get less-expensive clean crack (so long as it is used responsibly and in private) but that is a topic to be discussed elsewhere.
    (3)

  10. #120
    Player
    Applesnap's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    176
    Character
    Coco Delouix
    World
    Zodiark
    Main Class
    Paladin Lv 90
    I'll stand on the side of those saying confidently, "No thanks. We don't want this in FFXIV."

    It may work well for other games, but it won't work well in FFXIV for many reasons. One is, SE need the funds from the subscriptions at the game's launch to float happily and be able to pay costs. After such a terrible start with v1, I don't know how anyone can not realise the significant importance of this fact. They lost a lot of money and need to recoup costs, get subscription numbers up and drum up interest for new players. You might argue they'd get the funds eventually, but until all the transactions are sorted out ... the money technically doesn't exist. "Free" subscription fees certainly don't help here either.

    After seeing the debacle with Atomos gil-hoarding and selling what is effectively a win on certain fights (Garuda, Rivenroad - Hard), I have no desire to see these people earn even more gil and certainly not real-life money. Was a guy in a social ls I was part of. Bragged about having over 90m gil from Atomos event alone, his attitude became very ignorant and egotistic against those who had less money. He would throw gil at materia, getting people to do things in-game for him, paying for NM kills; basically making himself better geared than others. I have absolutely no desire to see this type of behaviour become even more common. You've all seen how an over-saturation of gil raises prices in general, because sellers start to get greedy and the rich are too rich to care.

    It also costs money to design and introduce a system like this, and right now, SE most likely have neither the resources or the desire to introduce it. Let's not try and overcomplicate things. Some of us won't be convinced however much others think it works in other games, and we'll just have to agree to disagree.
    (9)

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