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  1. #551
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Shougun View Post
    I am a modder and have a small indie project going on (its cute and takes so much damn time >.> lol). But beyond that I read professional articles and frequent books written by those who have been in key industry roles before.
    Reading articles and being a modder (mind you, I'm a modder too as a hobby, but that's not of much consequence) or a budding indie (best wishes on that) don't exactly give much experience in the industry.

    It's a common misconception between gamers to think that such experiences go any deep under the crust on the industry, and that's why so many have that "i know better than a developer!" attitude that developers hate with their whole guts.

    This is a funny discussion, but you really need to realize that the industry is moving and evolving, and it's doing so very, very fast. Pay to Play developers can't avoid considering alternative routes to pure pay to play, unless they want to go fully hybrid very soon after release.

    The fact that Yoshida doesn't discount other business models now that the game hasn't even launched yet should give you some very strong hints. And if you think that this system is any worse (even considering your own definition of Pay to Win) of going hybrid... well...
    (1)

  2. #552
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Duuude007 View Post
    Point A: Cash to gil conversions allow Player 1 with money to purchase rare, high-end goods in a fraction of the time it takes Player 2 to farm the same gil
    We already know that rare high-end goods will be untradable. Full stop.

    The rest of your point is made moot just by this, without even going into the fact that the "newly rich" players that can afford the items are completely offset by the fact that those that gave them the money have that purchasing power subtracted from their total, keeping demand on the same level.
    (4)

  3. #553
    Player
    Duuude007's Avatar
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    Mar 2011
    Location
    Gridania
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    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    rare, highly sought goods, lets see:

    Mailbreakers doublebound worth 45 mil.

    Full stop negated.
    (3)

  4. #554
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Abriael View Post
    Reading articles and being a modder (mind you, I'm a modder too as a hobby, but that's not of much consequence) or a budding indie (best wishes on that) don't exactly give much experience in the industry.
    Thanks - not really looking for a sell on this one as much as personal fun and practice. Better designs later when they are feasible for my programming skills.. Moar 3d tricks required lol

    Quote Originally Posted by Abriael View Post
    It's a common misconception between gamers to think that such experiences go any deep under the crust on the industry, and that's why so many have that "i know better than a developer!" attitude that developers hate with their whole guts.
    That is annoying in any field lol

    Quote Originally Posted by Abriael View Post
    This is a funny discussion, but you really need to realize that the industry is moving and evolving, and it's doing so very, very fast. Pay to Play developers can't avoid considering alternative routes to pure pay to play, unless they want to go fully hybrid very soon after release.
    I did just say I am following the Industry very closely, I know what is up and what is down.

    P2P method is not dead - it is just not the only method now. When everyone went p2p because thats all they knew now that have the option to pick what is best for them - that doesn't mean p2p is dead because people are experimenting and or picking a model best suited for themselves. Its like those silly articles going on about the console, or the PC as dead mediums. .. lol...


    Quote Originally Posted by Abriael View Post
    The fact that Yoshida doesn't discount other business models now that the game hasn't even launched yet should give you some very strong hints. And if you think that this system is any worse (even considering your own definition of Pay to Win) of going hybrid... well...
    He should consider all the avenues - I however do not want to play an RMT supportive game. Just like some people dont like playing FPS, my personal preference. So as he considers them I will ensure correct representation of and as well opposition to RMT supportive methods.
    (1)

  5. #555
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Aenarion View Post
    Frankly all that can be said has been said more than enough times from both sides, the poor horse is not only dead and beaten, it's been pulverized at this point.
    I know, call it Déformation professionnelle, but I'm not very keen on letting people spread misinformation and misleading concepts. Which is why I'm still here.
    (2)

  6. #556
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    I've heard of EVE's plex system, and it's an interesting idea. The only problem I can think of is certain players trying to exploit it by jacking up prices. Other than that, it may be a viable option.
    (3)

  7. #557
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Shougun View Post
    I did just say I am following the Industry very closely, I know what is up and what is down.
    From the point of view of a single gamer. That's not what we're talking about here.

    P2P method is not dead
    Pure hardcore P2P pretty much is, as much as it pains me to admit it because I prefer it a LOT to F2P or full hybrid. Games simply can't hold indefinitely with it. It may be a good starting point, but with the speed at which the industry slaps out new games that attract the customerbase from the older games, developers are faced with the need to find ways to allow players to keep their account active easier. Which PLEX/Chronoscrolls do very efficiently.

    They're the best alternative to going hybrid developers have at the moment.

    The only game that can truly prosper for a long time with that system (for now) is wow. and only because it has a very large pool of pre-existing users, that will last longer despite being constantly eroded. In addition to wow, other games that have a VERY fossilized userbase can kind of trudge with it. But ARR won't most probably be part of that group.

    2013 is NOT a small year for MMORPGs. ARR will have to compete with very strong titles that will probably hit after it. They're a danger SE better prepare against as solidly as possible.

    He should consider all the avenues - I however do not want to play an RMT supportive game. Just like some people dont like playing FPS, my personal preference. So as he considers them I will ensure correct representation of and as well opposition to RMT supportive methods.
    Unfortunately your extremist position does the opposite of that, as you're misrepresenting the system and its effects (that have already been verified and tested elsewhere) full force.

    Preconceptions are a bad thing when considering new options.
    (2)
    Last edited by Abriael; 11-07-2012 at 06:14 PM.

  8. #558
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
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    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Duuude007 View Post
    rare, highly sought goods, lets see:
    Mailbreakers doublebound worth 45 mil.
    Full stop negated.
    Too bad that we aren't talking about 1.0 here.

    Quote Originally Posted by Vanguard319 View Post
    I've heard of EVE's plex system, and it's an interesting idea. The only problem I can think of is certain players trying to exploit it by jacking up prices. Other than that, it may be a viable option.
    Amending the system with TERA's limitations (two scrolls maximum a week), makes that possibility pretty much impossible. Chronoscrolls give you a chance to beef up your buying power in a limited way in order to get a few things you need, but they get nowhere near the point of letting you control any part of the market.

    The system needs to be obviously implemented with the necessary failsafes, like everything that interacts with the economy.
    (1)
    Last edited by Abriael; 11-07-2012 at 06:20 PM.

  9. #559
    Player
    Nero's Avatar
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    Mar 2011
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    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Abriael View Post
    Too bad that we aren't talking about 1.0 here.
    Too bad that you dont have a clue about 2.0's High end goods, unless you are actually sitting next to Yoshi and work for him.
    (1)

  10. #560
    Player
    syntaxlies's Avatar
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    Jun 2011
    Location
    uldah
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    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    as you can see from this super detailed diagram plex works for sure''


    notice how high the rmt was before plex was in game, how how much it drops after
    (2)

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