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  1. #1
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    If you legitimize dollar to gil conversions, you are encouraging the players to adopt a pay-to-win mentality.

    There is no gray area there- one directly influences the other.

    If you support this, which it sounds like you do, good for you.
    (1)

  2. #2
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Duuude007 View Post
    If you legitimize dollar to gil conversions, you are encouraging the players to adopt a pay-to-win mentality.

    There is no gray area there- one directly influences the other.
    Nope. As in this system there's nothing you can buy that anyone else can't get with normal gameplay. Paying doesn't guarantee any "win".
    (1)

  3. #3
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
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    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Abriael View Post
    Nope. As in this system there's nothing you can buy that anyone else can't get with normal gameplay. Paying doesn't guarantee any "win".
    An awfully quick assertion for your xiv background, mister Rosen. What would make it pay to win under your standards, then?
    (1)

  4. #4
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Duuude007 View Post
    An awfully quick assertion for your xiv background, mister Rosen. What would make it pay to win under your standards, then?
    What's my XIV background? Making assumptions again?

    According to the most widely accepted definition in the industry Pay to Win (as I already specified multiple times) implies an advantage that cannot be gained with normal gameplay.

    IE: selling boosters that raise stats over their natural values (and that aren't available as drops, craftables and such), gear that is more powerful than what's available in game, enchant materials that are superior to the ones available in game and so forth.

    Gil can easily be matched with normal gameplay, and it's even further from pay to win as in ARR gil won't even let you buy the best equipment in the game, that will be untradable.
    (2)

  5. #5
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Abriael View Post
    What's my XIV background? Making assumptions again?
    Unless you have alts or mules with significantly more extensive history than your own, then yeah, I have a pretty good idea. No assumptions needed.
    (1)

  6. #6
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Duuude007 View Post
    Unless you have alts or mules with significantly more extensive history than your own, then yeah, I have a pretty good idea. No assumptions needed.
    Do elaborate.

    (I'm interested).
    (1)

  7. #7
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Abriael View Post
    Do elaborate.

    (I'm interested).
    Um, lodestone history? xivpads?

    Statistics don't lie. Particularly with large sample sizes.
    (1)