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  1. #11
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Abriael View Post
    Then you may want to stop playing MMORPG, because by your definition *every single MMORPG* is pay to win.

    You can try tit for tat as much as you want, but the fact that there are two MMORPGs out there in which the idea has been applied with ample success without causing inflation, while in *no* instance, the idea has been applied unsuccessfully says you're wrong.
    Hardly such. Everyone is paying for the right to log in with cash only. Everyone playing now has the same opportunities - ignoring illegal activities like buying from RMT.

    Cross currency systems like PLEX create a p2w system. How nominal is hard to forecast - but the fact is the system has been created.


    That's an assumption, because the person that earned gil normally can again farm more, and get more gil than the other. It involves no "pay to win" because even if I pay, I can't get nothing that another can't get with time or skill alone
    You said it yourself here:

    anyone that wants to pay with his fee with gil only needs to farm what's necessary to do so a month.
    So a person who uses real money will make the amount it takes to pay for the pass every month.

    Yes you can "work hard" to catch up - but if you have two exact people with one difference (one willing and one not) the person willing WILL be ahead. Not an assumption.

    In the p2p system if you have two same people, they will be growing at the same rate. I prefer this system.
    (3)
    Last edited by Shougun; 11-07-2012 at 10:23 AM.