If they have to lower their price people will still BUY from them how hard is that to understand, you are not getting rid of them.... the RMT in EVE is still thriving as we speak now.And you didn't even notice that you just contradict yourself.
In order to offer better deals, RMT firms have to lower their prices considerably, on gil that it'd take exactly the same resources to gather.
Same resources used + lower prices = less gains.
Less gains = Less budget = Less available workforce (people have to be paid).
it's not rocket science.
So you're basically just envious.
As per the graph shown in the OP, no it's not.
Even if some people would still risk their account to buy for them (much less people, since not everyone would eat the risk to be banned provided a legal alternative), they'd be paying much less per gil, which means a large slice of the RMT income going poof.
It's an ironclad equation, and you're very conveniently ignoring the most relevant part of it.
Less customers + Lower price = lower income.
Just to add this example:
Players selling a 1 months sub for 2mil gil.
RMT selling 2mil gil for 7.99.
One thing that wont change is that the sub fee wont ever change so RMT will always have the advantage of getting people to buy gil instead of this item.
Seriously dude just stop trolling already, basically you started a thread posting only the positives and then you spend the next 40 pages just dismissing the negatives.As per the graph shown in the OP, no it's not.
Even if some people would still risk their account to buy for them (much less people, since not everyone would eat the risk to be banned provided a legal alternative), they'd be paying much less per gil, which means a large slice of the RMT income going poof.
It's an ironclad equation, and you're very conveniently ignoring the most relevant part of it.
Less customers + Lower price = lower income.
Basically your points are:
Lying and ignoring facts doesn't make certain ideas good ones, I know it's an election year so there's a lot of it going around but really enough is enough.Money doesn't matter
If we think it matters we're bad people
If we take pride in achievement we're bad people
It stops RMT (when it doesn't)
You people are stupid!
With your scenario though you would have RMT setup to maximise efficiency to get that 2 mill of gill and if SE wanted to they could have random sales to devastate RMT profit margins.
You seem to think that demolishing your arguments somehow equates to "trolling". Hint for you. It doesn't.
Oversimplifying and extremizing someone's points because you can't counter his original ones is called "strawman argument". Google it. Second hint: It doesn't help your side.Basically your points are:
Refuting your points (which aren't "facts" by any stretch of the imagination) doesn't equate to ignoring them, and even less to "lying".Lying and ignoring facts doesn't make certain ideas good ones, I know it's an election year so there's a lot of it going around but really enough is enough.
Sorry but that's not how it works.
First of all, price is decided by the players according to offer and demand. This means that if RMT sells 2 million gil for 7.99, players will simply sell the item for four million, or whatever price is necessary for them to beat the RMT price. They're not forced to set any price, and they're able to actively compete against RMT adjusting prices accordingly.
The more players compete against RMT, the more RMT is forced to lower its prices, even because it can't offer the same degree of security (and if someone cares enough about his character to spend money on it, it's pretty safe to assume that he'd be willing to eat a few dollars loss in order to be sure he doesn't risk a ban). The more RMT lowers its prices, the less profitable their business becomes, until it simply becomes unprofitable, or they don't have enough budget to support enough workforce to negatively influence the economy.
You're seeing the market as something fixed. It isn't.
Last edited by Abriael; 11-07-2012 at 05:10 AM.
Cause you really think most of people will prefer to pay 4M and not 2M just cause it's sold by RMTs? If they can have 1 month sub for lesser than SE's price or players's price they will buy it.
Anyway i'm just against this kind of system, the REAL money is already directing our lives so i don't want it acts in the same way in a game >.>
And seriously the price for 1 month isn't expensive at all, SE has done a gift for the people who are "legacy", and the "normal" price is correct too so i don't want this system at all.
You're mixing things. RMTs don't months of sub.
And yeah, someone willing to spend money on his character, in quite a lot of case would take the safer route, even if it'd cost them a couple bucks more.
If you get banned, you lose your character and all the time and money you spent on it.
For you and for me maybe. But the fact that Pay to Play games are bleeding like wounded animals lately is in front of everyone's eyes. This system gives the game a way to compete against F2P without having to move to a hybrid system after 6 months, which would be much, much worse.And seriously the price for 1 month isn't expensive at all
I know it but if we can buy a month sub item in game for 2M fixed by RMTs or for 4M fixed by players, only 2M items will be sold. Or maybe i haven't understood what it has been said in previous pages (english isn't my 1st language)
In all cases i don't like the fact to be able to buy stuff or anything in a game with real money XD
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