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  1. #11
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Heavens View Post
    In conclusion, fix your game.
    There are plenty games that are "fixed", but are still ridden with RMT. The game being fixed has nothing to do with it.

    This is a pointless system for users - why do we need it when everything we want is obtainable through moderate play?
    Yep, completely pointless to allow people with more revenue to pay the monthly for people with less.

    Oh wait...


    Using the "But Mom, it worked for EVE and her friend TERA down the street!" mentality - Why not do something a bit more interesting, more Final Fantasy? Why not implement a system like the digital store in Guild Wars 2 (minus the boosting items)? Maybe do it via the Gold Saucer. Spend Gil or real money (which has a controlled and moderated conversion rate) on tokens to play mini-games for character cosmetics or a new rug for your house. Now the developers have more money and I have a badass Mithra rug.
    Completely different system with completely different objectives. A cosmetic store simply serves to generate additional revenue (and it's an extremely annoying way to do so, as the developer needs to dedicate plenty development and design resources to keep the store full with items, instead of creating the same cosmetic items, but allowing everyone already paying a monthly fee to enjoy them). Chronoscrolls/PLEX combats RMT and helps retaining more accounts without the slightest expense from the developer.

    Retaining accounts isn't just a matter of additional revenue, but also a matter of keeping population stable and/or growing.

    People in the game aren't just paying customers, they're also effectively a form of content for the other players to play with. A cosmetic store does nothing in this direction (other that annoying a lot of people).

    Unfortunately the P2P market is going in that direction, but I won't sure suggest it, when there are better solutions that have additional perks on top of additional revenue.

    Quote Originally Posted by Davorok View Post
    1) Pay my monthly fee of $10 or $15 USD.

    2) Farm enough gil in-game to buy a Flex Pass: Price unknown but let's say 150,000 gil (could be 1-2 mil though)

    3) Pay an RMT $10.00 USD for 1 mil gil, buy Flex Pass for 150,000 and still have 850,000 gil left over.
    3a) or Pay RMT $5.00 USD for 500,000 gil and still have 350,000 gil left over.
    You assume that RMT gil would automatically cost a lot less, which is not realistic, because the price of this kind of things adjusts between demand and offer.
    (1)
    Last edited by Abriael; 11-06-2012 at 11:23 AM.