Quote Originally Posted by A_Hortensia View Post
While it's true that there are some organizations that would go through such measures.

That is not a true statement for all RMT. There are as many that pay legitimately to fund their business, as their are others who fund their business through criminal means.

Just putting that out there.
Those that pay legitimately are the vast minority, and the least dangerous (because they also have the less workforce to begin with). I'm not exactly talking about house-run operations, but facilities with several hundreds of sleep-in "employees" working on four turns 24/7.

Quote Originally Posted by Duuude007 View Post
So let me get this straight, the argument you have with RMT is:

You get rid of people outcompeting the average player on the market with superior supply quantities
and
You halt in-game RMT advertising

Whatever else they do is A-O-K?
That's what damages the economy. Personally, if my neighbor wants to get some gil to equip himself better (granted the fact that he won't have the very best, because that's Rare/ex), it's his business. It doesn't impact me in the slightest way, so why should I mind?

As a matter of fact it impacts me positively as an endgame player. The more people are equipped decently, the more people I have to play with.

And opens the door to cash shops. Its a slippery slope, my friend.
The "slippery slope" argument is a logical fallacy, as it assume that someone will follow the slope downwards. That's nowhere a given.

Quote Originally Posted by axemtitanium View Post
I don't believe there are cash shops in EVE Online after 3 years with PLEX. A slope can be slippery, that's why you need integrity boots. With spikes.
There actually is, but it's entirely cosmetic and doesn't influence gameplay in any way. Unfortunately that's the way the market is going, even with pay to play games.