That's the problem. Whack-a-mole can have some effects, but they're rather limited.
I shoot down no one. I have full respect for the effort, but it's effectiveness is limited.You totally lost a lot of respect from shooting down the Special Task Force. And I am now a sad panda.
Unfortunately it's not. First of all, the fact that gilsellers come only from china is an urban legend. They're all over the world. Most are in depressed countries, but there are a ton in the US as well.Also, I heard from Aetheryte Radio that in FFXIV:AAR, the Chinese region will have their own servers and will not be able to access ours. At least, not as easily as prior. And that's another good counter measure.
Mind you, no gil farmer worth his salt accesses the game without a proxy to begin with. Unfortunately IP blocks never even put a small stumbling block to gold selling operations.
Wait wait. There's no vice versa. Neither PLEX nor Chronoscrolls can be converted in real world money. That's the major failsafe the system has.Rather than implement this system where USD somewhere becomes gil and vice versa..
That's in no way alternative to this system, they can easily cohexist. As a matter of fact, in EVE online they *do* cohexist, very happily. You get PLEX for yourself via the recruit a friend program.Why not reintroduce the Adventurer Recruitment Program?
( Like so: http://www.playonline.com/ff11us/gui...uitment01.html)
In addition to in-game rewards however, perhaps they can also add a discount or a waiver to a month of the player's subscription, if he recruits another player who stays for 120 days? (3 months of the recruit paying for service.)
This would be motive/incentive for more subscribers; the recruiting player would get in-game bonuses for their efforts, and rather than pay more USD, they might end up paying less and still get rewarded in-game as well.
I think it would be far more likely/acceptable.
Just a thought~