...I give up, you're 50 shades of cray.
Very nice. Thankshttp://rushprnews.com/2012/07/11/new...nomy-by-mmobux
This graph shows that RMT prices for in-game currency in EVE have dropped nearly 75% since the introduction of the PLEX system in 2009. That means that RMTers have earned 75% less profits since PLEX was implemented. PLEX works. Sources, huzzah!Another post that goes to the first page.
I have no idea how FFXI is faring today; I can only speak of the 6 years I played where they ripped RMT to shreds.
I agree with the notion that they were playing whack-a-mole. That's pretty much what they said:
"Hey everyone that plays our game, we've decided to create hire and create a team of professional whack-a-mole players to perpetually whack moles so they can't disturb you as much. They will be working around the clock to whack-moles in the hopes that eventually other moles look at FFXI and say: Hmm, they're whacking moles, I don't want to be whacked."
Not only did they ban the gil-sellers, they also banned the gil buyers. They banned a lot of people. Are you ruining FFXI for other people? You're getting whacked.
They whacked away at moles so hard and for so long that a lot of people just decided being a mole wasn't worth it anymore.
You beat CoP, you beat Treasures, you have full Kaiser for your PLD, and the salvage body. You're also working on your Aegis. You kind of want to buy gil to fund your aegis.. but.. holy hell are moles getting whacked. Probably not a good idea.
SE whacks moles, that's hella legit.
You totally lost a lot of respect from shooting down the Special Task Force. And I am now a sad panda.
Also, I heard from Aetheryte Radio that in FFXIV:AAR, the Chinese region will have their own servers and will not be able to access ours. At least, not as easily as prior. And that's another good counter measure.
Largely though, the entire concept of buying USD purchased subscriptions with gil, has little or nothing to do with RMT.
=====
Here's a thought though:
Rather than implement this system where USD somewhere becomes gil and vice versa..
Why not reintroduce the Adventurer Recruitment Program?
( Like so: http://www.playonline.com/ff11us/gui...uitment01.html)
In addition to in-game rewards however, perhaps they can also add a discount or a waiver to a month of the player's subscription, if he recruits another player who stays for 120 days? (3 months of the recruit paying for service.)
This would be motive/incentive for more subscribers; the recruiting player would get in-game bonuses for their efforts, and rather than pay more USD, they might end up paying less and still get rewarded in-game as well.
I think it would be far more likely/acceptable.
Just a thought~
YAY! a person with an idea. I like where you're headed. Keep em coming~I have no idea how FFXI is faring today; I can only speak of the 6 years I played where they ripped RMT to shreds.
I agree with the notion that they were playing whack-a-mole. That's pretty much what they said:
"Hey everyone that plays our game, we've decided to create hire and create a team of professional whack-a-mole players to perpetually whack moles so they can't disturb you as much. They will be working around the clock to whack-moles in the hopes that eventually other moles look at FFXI and say: Hmm, they're whacking moles, I don't want to be whacked."
Not only did they ban the gil-sellers, they also banned the gil buyers. They banned a lot of people. Are you ruining FFXI for other people? You're getting whacked.
They whacked away at moles so hard and for so long that a lot of people just decided being a mole wasn't worth it anymore.
You beat CoP, you beat Treasures, you have full Kaiser for your PLD, and the salvage body. You're also working on your Aegis. You kind of want to buy gil to fund your aegis.. but.. holy hell are moles getting whacked. Probably not a good idea.
SE whacks moles, that's hella legit.
You totally lost a lot of respect from shooting down the Special Task Force. And I am now a sad panda.
Also, I heard from Aetheryte Radio that in FFXIV:AAR, the Chinese region will have their own servers and will not be able to access ours. At least, not as easily as prior. And that's another good counter measure.
Largely though, the entire concept of buying USD purchased subscriptions with gil, has little or nothing to do with RMT.
=====
Here's a thought though:
Rather than implement this system where USD somewhere becomes gil and vice versa..
Why not reintroduce the Adventurer Recruitment Program?
( Like so: http://www.playonline.com/ff11us/gui...uitment01.html)
In addition to in-game rewards however, perhaps they can also add a discount or a waiver to a month of the player's subscription, if he recruits another player who stays for 120 days? (3 months of the recruit paying for service.)
This would be motive/incentive for more subscribers; the recruiting player would get in-game bonuses for their efforts, and rather than pay more USD, they might end up paying less and still get rewarded in-game as well.
I think it would be far more likely/acceptable.
Just a thought~
That's the problem. Whack-a-mole can have some effects, but they're rather limited.
I shoot down no one. I have full respect for the effort, but it's effectiveness is limited.You totally lost a lot of respect from shooting down the Special Task Force. And I am now a sad panda.
Unfortunately it's not. First of all, the fact that gilsellers come only from china is an urban legend. They're all over the world. Most are in depressed countries, but there are a ton in the US as well.Also, I heard from Aetheryte Radio that in FFXIV:AAR, the Chinese region will have their own servers and will not be able to access ours. At least, not as easily as prior. And that's another good counter measure.
Mind you, no gil farmer worth his salt accesses the game without a proxy to begin with. Unfortunately IP blocks never even put a small stumbling block to gold selling operations.
Wait wait. There's no vice versa. Neither PLEX nor Chronoscrolls can be converted in real world money. That's the major failsafe the system has.Rather than implement this system where USD somewhere becomes gil and vice versa..
That's in no way alternative to this system, they can easily cohexist. As a matter of fact, in EVE online they *do* cohexist, very happily. You get PLEX for yourself via the recruit a friend program.Why not reintroduce the Adventurer Recruitment Program?
( Like so: http://www.playonline.com/ff11us/gui...uitment01.html)
In addition to in-game rewards however, perhaps they can also add a discount or a waiver to a month of the player's subscription, if he recruits another player who stays for 120 days? (3 months of the recruit paying for service.)
This would be motive/incentive for more subscribers; the recruiting player would get in-game bonuses for their efforts, and rather than pay more USD, they might end up paying less and still get rewarded in-game as well.
I think it would be far more likely/acceptable.
Just a thought~
One case of the system working doesn't make it a sure bet. For all you know, it could be the exception to the rule.
EVE and XIV are completely different games with completely different economies. You can't make money and level up in XIV by doing absolutely nothing. You can progress in EVE without playing it. So it's not surprising that everyone in favor of buying gil cite it as the game that most have in common. Your dollars won't help you in Eorzea, and I hope they never do. If you want to get ahead you can log in and work towards a goal like everyone else.
Also, assuring people that something will work when only citing two sources out of X amount of MMOs is ridiculous.
I use my USD to acquire a virtual item I will sell for gil.
USD -> GIL.
Someone buys that item with GIL, and uses it for their subscription.
GIL -> USD. (Even if it's only "store credit")
And the Adventurer Recruit Program is an alternative to this.
It's another method of which SE can get people playing/subscribing.
Except the Adventurer Recruit Program won't piss anyone off.
Last edited by A_Hortensia; 11-06-2012 at 08:39 AM.
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