Quote Originally Posted by Kiroh View Post
You're right, you don't think. If you even half believe there is a single game out there without a large RMT population you are sadly mistaken. The only thing that gets rid of RMT is when people stop playing the game and there's no one left to buy their products.
Unfortunately for your misguided argument, the examples are there in front of everyone. On TERA and EVE Online RMT is a lot less widespread and they didn't manage to ignite the inflative process that they do in other games.

This isn't a new idea, and it's not going to change anything. It won't even make it harder for RMT to make money because RMT don't actually put any work into the game in the first place. Unlike you, they simply start a bot program and let it run until they've made enough of what they want to sell to make a profit.
Running an RMT operation requires large resources and manpower. Bots don't run by themselves completely unsupervised. In FFXIV bots work only for a small part of the operations RMT does, as the preferred method is multiboxing (that is definitely manned).

Sorry, but you should really make some research before writing.

That you think you have the solution to change that and know more about combating RMT than SE does (or at least enough so you think they should change their billing system to support what you want them to do) is arrogant, ridiculous, and just plain wrong.
And you think you know more about combating RMT than CCP Games and En Masse Entertainment?