Gil buying isn't the problem. I already explained the problem by your request. Here:
http://forum.square-enix.com/ffxiv/t...l=1#post875421
Gil buying isn't the problem. I already explained the problem by your request. Here:
http://forum.square-enix.com/ffxiv/t...l=1#post875421
Yes yes with the RMT destroying our economy. That wasnt the point I was trying to make with this post.Gil buying isn't the problem. I already explained the problem by your request. Here:
http://forum.square-enix.com/ffxiv/t...l=1#post875421
My point is that gil buying is an issue worth addressing so long as real world currency can influence it. Your argument of :
"time = money and therefore we should be able to substitute time with money" (paraphrasing)
may work for a select few other games in dealing with subs, but these factors were with the games from the start. Who is to know how pressing this on an existing economy could change the game for the better or worse? Do we have test cases with specific examples?
No, they weren't there from the start. As I specified near the beginning of the thread, In TERA chronoscrolls have been added a few months after release, in EVE Online PLEX have been added a whole five years after.Yes yes with the RMT destroying our economy. That wasnt the point I was trying to make with this post.
My point is that gil buying is an issue worth addressing so long as real world currency can influence it. Your argument of :
"time = money and therefore we should be able to substitute time with money" (paraphrasing)
may work for a select few other games in dealing with subs, but these factors were with the games from the start. Who is to know how pressing this on an existing economy could change the game for the better or worse? Do we have test cases with specific examples?
SE has the possibility to check plenty material about it. When En Masse Decided to look into creating a system similar to PLEX, they simply went to CCP Games and asked for their support. CCP Games were happy to provide, and I don't see why they wouldn't do the same for SE.
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