I think every stone that this topic has to offer was turned and discussed thoroughly.I really don't understand why it is hard to grasp this concept:
You buy the item with money. $15 or so.
You use that item to activate the account, leading to you earning enough gil to purchase another item using gil (in-game currency)
SE makes no money, and thus, the cycle continues. At least, this is my understanding of it. Even if the item was unique and not tradable.
This idea would seem great when the game has aged enough and subs were decreasing, but as a new game, I'm sure SE wouldn't want to take the risk of this payment system.
Yes, I see no attempted solutions here. (How do YOU propose RMT be combated? Still waiting on an answer to this btw. Please continue to ignore it)I'm not gonna call people idiots and jerks for not agreeing with me.
I'm gonna just lurk. Every other post is to tell someone they don't understand the system. You can only scream "ignorance" so many times.
I'm not sure if you quoted me because you agree with my post or because I, if so, unintentionally, ignored one of your posts that was directed at me earlier today.Yes, I see no attempted solutions here. (How do YOU propose RMT be combated? Still waiting on an answer to this btw. Please continue to ignore it)I'm not gonna call people idiots and jerks for not agreeing with me.
I'm gonna just lurk. Every other post is to tell someone they don't understand the system. You can only scream "ignorance" so many times.
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