the OP is tired of paying so much on RMT gil.
the OP is tired of paying so much on RMT gil.
With the obvious and very positive result of slicing radically the profit of RMT companies, as they have to sell cheaper gil that took them the same resources to farm.Except we're forgetting that RMT and botting will still exist, meaning easily obtained gil in large amounts will still exist for the ones willing to risk their accounts or the companies that deal with RMT. If they chose they could still sell gil on their site, in a model close to this:
10$ = game time item = for example, 1mil gil ( if 1mil would be the average price of such item on a server)
RMT company takes notice and adjusts their prices resulting in:
10$ = 2mil gil on a RMT site
That's probably because you don't know much about economy. Without making massive transactions or direrctly inserting currency into the economy, you can't have an appreciable effect on the economy.I'm just not sure why people claim, or fail to see, that introducing real money 'advantages' (as in, I can earn gil without actually playing the game for more than 30 minutes) has no long term impact on the game's economy. Just makes me go Jackie Chen face. Furthermore, why they refuse to acknowledge that it is an advantage.
To prevent the first, you simply limit the amount of months someone can purchase in a period of tine (as it's done on TERA). You don't need to prevent the second because no currency is inserted in the market with this system.
As a matter of fact, currency is removed from the market, as this kind of transaction is normally taxed, further helping to prevent inflation.
There's no "advantage" because money does not grow from trees. People paying for this service would still have to spend a sizable amount of time making the money for it.
It's not your place to decide this.To be honest, if you can't afford to pay for subscriptions, then you can't play. If you can't afford a decent computer to run the game on, then you can't play. If your real life is crammed with changing jobs, moving to other country, loosing the roof on your house etc. then you can't play.
Wrong. It's SE's best interest to allow as many people as possible to keep their subscription active. This is as elementary as it gets. Every lost accounts "hurts" them, because it's missed income. No matter if it's small or large. Missed income is missed income.Tough cookie, but FF XIV will not suffer, as people are leaving and coming back to any MMO constantly.
This has absolutely nothing to do with it.I'd rather if SE offered deals like 3 months worth of crysta (game time) purchased = get 1 month for free, or something along those lines. Cheaper crysta prices during big holidays or whatever.
Considering that RMT bots have been around until the very last day of the game before the save, despite the game's unpopularity, yes. Because if ARR becomes even remotely popular, the problem will become unbearable as much as it was in XI.
The real problem of RMT is not that people can buy gil with real life money, but the fact that RMT companies have a workforce against which players cannot compete, and end up controlling the economy to maximize their own gains. Slicing their profits considerably also slices their budget (as they can't spend more than they earn in a game), considerably reducing the workforce that they can use to control the economy, and their ability to control the economy at all.
Libel doesn't really add any solidity to your weak points, Indira.
Last edited by Abriael; 11-06-2012 at 05:27 AM.
It's not my place to decide whether someone should or should be not able to play, true. It's not my place to ask for alternatives either? Just as you are doing by asking for an alternative to keep more accounts active (which is where better crysta deals, or even gifting crysta to friends, come into play, so it has absolutely everything to do with it).With the obvious and very positive result of slicing radically the profit of RMT companies, as they have to sell cheaper gil that took them the same resources to farm.
That's probably because you don't know much about economy. Without making massive transactions or inserting currency into the economy, you can't have an appreciable effect on the economy.
To prevent the first, you simply limit the amount of months someone can purchase in a period of tine (as it's done on TERA). You don't need to prevent the second because no currency is inserted in the market with this system.
As a matter of fact, currency is removed from the market, as this kind of transaction is normally taxed.
There's no "advantage" because money does not grow from trees. People paying for this service would still have to spend a sizable amount of time making the money for it.
It's not your place to decide this.
Wrong. It's SE's best interest to allow as many people as possible to keep their subscription active. This is as elementary as it gets. Every lost accounts "hurts" them, because it's missed income. No matter if it's small or large. Missed income is missed income.
This has absolutely nothing to do with it.
Money doesn't grow on trees, correct. My spare $$$ that I chose to spend on buying and reselling game time items will still allow me to get gil easier than other players, and in term allowing me to buy/finish/do stuff in game faster/easier/without the grind some or most players have to go through. I have to spend less time grinding and I'm happy about it. Thank the Twelve that I have enough $$$ I chose not to spend on a dinner and drinks that give me that advantage.
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That's not an alternative. That's something else entirely. Both things could easily cohexist.It's not my place to decide whether someone should or should be not able to play, true. It's not my place to ask for alternatives either? Just as you are doing by asking for an alternative to keep more accounts active (which is where better crysta deals, or even gifting crysta to friends, come into play, so it has absolutely everything to do with it).
Easier? Are you telling me that earning gil in the game is harder than earning money in real life?Money doesn't grow on trees, correct. My spare $$$ that I chose to spend on buying and reselling game time items will still allow me to get gil easier than other players
Boy, that's new.
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