Results -9 to 0 of 622

Dev. Posts

Threaded View

  1. #11
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Abriael View Post
    A system in which gold/gilsellers prosper at the expense of players looks quite broken to me. Guess what? That applies to every single MMO.
    Fixed.

    Quote Originally Posted by Abriael View Post
    Also, a system in which people that start playing the game less and/or find another game stop paying the monthly fee even if they'd like to keep their account active, but can't justify that monthly expense (not providing revenue to the developer anymore in the process) is definitely disadvantageous for all parties involved, ergo, it could definitely use some fixing.
    Youre suggesting that chipping in $10 a month with no commitments is somehow more unfair than a random joe picking up the game and having the best gear on day 1 simply because his daddy has lots of cash to throw away...

    ...this couldnt cause dramatic changes to the economy, not if everyone could cough up equal amounts of real world cash to stay on par with the rest when farming, when killing. Man, but this all just got really complicated, now didn't it?

    Im suggesting Quality > Quantity any day of the week.

    I've got another term for you to look up: Occam's Razor.
    (11)
    Last edited by Duuude007; 11-05-2012 at 01:57 PM.