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  1. #11
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Shougun View Post
    No p2w doesnt mean just that. If you can play the game at 1/10000 the rate you can access all the options but you will not win compared to someone else.

    To "win" you need to pay.
    And in fact in this system you don't NEED To pay at all. People that don't pay can still get exactly the same items, exactly the same statistics as everyone else.

    To have a pay to win system you have to NEED to pay in order to win. Ergo, it only applies where people that pay have access to statistical bonuses and items that othr players can't access.

    When you introduce p2w, your own RMT system, you will devalue the currency and thus inflate prices. Anyone who doesnt pay to win will therefore play the game at a slower rate.
    False.

    You don't devalue the currency at all. The amount of currency on the market remains exactly the same. While some people's buying power will increase, some other's will decrease, the end result is the same.

    This system decreases inflation as it cuts the earnings of RMT, with it their budget, and with their budget their workforce. Less workforce means that they can inject less currency in the market, causing less inflation.

    On top of that, it adds a further gil sink because transactions are taxed.

    It's funny how people continue to sustain the theory that it will devalue the currency when it flies in the face of both economical theory and both of the real examples we already have in place.

    Of course you can swear to god that the sky is yellow with green polka dots. But that doesn't make it true, no matter how many times you repeat it.
    (4)
    Last edited by Abriael; 11-07-2012 at 09:48 AM.