LOL.
sorry, but I just couldn't...LOL
You realize that Eve Online is the only MMO that have continued to grow year after year since it first came out in 2003 right? No, of course you don't, else you wouldn't be making that asinine statement.
Does Eve Online have the subscriber base of WoW or SWTOR or other of your typical mainstream theme-park MMO? no, but that is because Eve is a niche game designed for a specific audience, it has nothing to do with the PLEX system. Eve doesn't hold your hand like most MMOs do these days.
In FF14 the most you have to worry about is putting together a good party to clear the harder contents for the best gear. If FF14 was Eve, you'd be worrying about getting to the dungeon without getting killed by other players first, because those dungeons would be in nullsec, and then you'd still have to keep your eyes out while fighting the boss just in case someone already probed out your location and is about to hotdrop a fleet of capitals on your head.
In FF14, when you die, all you lose is a bit of time and some gear durability. In Eve when you "die", you usually lose everything you have on you, permanently. It makes every decision and fight matter, because you actually have something on the line.
This is why Eve will always be a niche game, because most MMO gamers are so risk-adverse they'll never dare to play a game where they can permanently lose their stuff, and in Eve, it's not a question of whether you will lose stuff or not, it's just a matter of when.
Well, that's the internet for you, and this type of topics are usually very controversial. It's really unfortunate really, because it would make for some good discussions if people would actually put in the time to think and discuss things intelligently, which you seems to have been doing, instead of jumping to conclusions based on faulty assumptions.