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  1. #1
    Player
    GodseijuroHiko's Avatar
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    Sep 2011
    Posts
    123
    Character
    Godseijuro Hiko
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by WHS View Post
    I make less then 30k a year income period. I can afford the sub fee but barely. I probably won't be in game grinding gil 24/7 either cause I have a job. That being said I don't fit into either model. But, I do understand what it feels like to have time to farm gil but no real money to pay a sub in game. I've seen companies reward people who play with game time in other games. Even though on the outside this seems like rmt concept it's not quite the same as the one introduced in ffxi. I found that rmt model to be so constricting on the economy I hated that game for money reasons alone. In game currency was too damn hard to make. I have no issues with this plan being implemented. It seems so different then me going to a website and buying gil. If you don't go with this model all you do is 1) lose the person who can't pay the sub fee. 2) leave all the elites to play with themselves 3) and still have a shit ton of rmt anyways maybe more cause they can do often control the gil. I've played lotro and wow and both don't seem to have any problems with rmt. Sure their gold is sold but I was able to keep my income up enough I never felt the need to buy any gold. Hell lotro even now is free and when I played it was pay monthly like wow and ffxi and this game. Now the worse rmt is turbine themselves lol. Oh well who the hell cares this won't screw a thing over and you people know it. Just stop bitching.
    Stop arguing with them. I had no idea models like this existed till I started Tera a few months ago. I have some friends who use this method to pay for their game. They don't have much money and basically play mmo's on a month to month basis. I don't have that problem and I'm 'almost' certain that everyone against this idea have no issue with the monthly fee as well. With all the Anti RMT methods SE used that hurt the player base, this one has the least amount of negatives. I don't know if people are deluded enough into thinking that there is a perfect solution. Low income people play?(check) Rich people give SE more money (check) Those in the middle *myself included* just continue to play. It's easy to convince yourself that other people have an advantage when you're the have not. I don't see myself getting salty just because a person's parents paid for their tuition when I had to work 2 jobs to pay for mine. Boo hoo for me. It is what it is, I worked hard, I made it, I take pride. This is all I see here. If people want to spend real money for fake money, let them. RMT has the potential to ruin the economy. Why not control the RMT to limit the damage. Have people pay for other people. I was honestly looking for a valid argument as to why it shouldn't be implemented. All I see is fear of the letters "RMT".
    (6)

  2. #2
    Player
    Cynthis's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by GodseijuroHiko View Post
    Stop arguing with them. I had no idea models like this existed till I started Tera a few months ago. I have some friends who use this method to pay for their game. They don't have much money and basically play mmo's on a month to month basis. I don't have that problem and I'm 'almost' certain that everyone against this idea have no issue with the monthly fee as well. With all the Anti RMT methods SE used that hurt the player base, this one has the least amount of negatives. I don't know if people are deluded enough into thinking that there is a perfect solution. Low income people play?(check) Rich people give SE more money (check) Those in the middle *myself included* just continue to play. It's easy to convince yourself that other people have an advantage when you're the have not. I don't see myself getting salty just because a person's parents paid for their tuition when I had to work 2 jobs to pay for mine. Boo hoo for me. It is what it is, I worked hard, I made it, I take pride. This is all I see here. If people want to spend real money for fake money, let them. RMT has the potential to ruin the economy. Why not control the RMT to limit the damage. Have people pay for other people. I was honestly looking for a valid argument as to why it shouldn't be implemented. All I see is fear of the letters "RMT".
    Very well said!
    (3)

  3. #3
    Player
    debola's Avatar
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    Sep 2011
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    172
    Character
    Leo Vanhalen
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Cynthis View Post
    Very well said!
    Like I said earlier, lets consider how this would affect THIS game.

    Historically speaking, things have a hand of getting exploited in ffxiv, especially where gil is concerned, which is why the very possibility of implementing this scares me. I dont how things worked on other servers but I havent forgotten what happened on gugnir when atomos first popped up, b4 SE realized and nerfed him........
    (3)

  4. #4
    Player
    Cynthis's Avatar
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    Nov 2011
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    Gridania
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    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by debola View Post
    Historically speaking, things have a hand of getting exploited in ffxiv, especially where gil is concerned, which is why the very possibility of implementing this scares me. I dont how things worked on other servers but I havent forgotten what happened on gugnir when atomos first popped up, b4 SE realized and nerfed him........
    Quote Originally Posted by Lirion View Post
    I think it would mess up the economy in the game. Stuff would get more expensive because gil would be easy to get for the people with a big wallet irl, leaving the other players behind. Remember that Atomos crystal exploit? Ward prices got crazy, only difference was that everyone in the game could do it.
    I agree that Atomos screwed up the economy because of the INSANE amounts of gil that were introduced into the Eorzean economy. The same argument can be said is the damage done by RMTs but I am not at all convinced it would apply to this suggestion. At most some people would spend a little more time crafting and gathering to make gil to pay for their subscriptions but that might also raise the liquidity of the market wards by bringing in more goods which at least on Ragnarok would have been hugely beneficial.
    (0)

  5. #5
    Player
    Headseed's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    47
    Character
    Cut Chemist
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    No one says people have to buy the ingame item. All someone would be buying from SE is a 30 day subscription. However they would get an ingame token. That they could then sell on the market. If people don't want to buy it they dont have to.
    (2)
    Last edited by Headseed; 11-05-2012 at 02:24 PM.

  6. #6
    Player
    Cynthis's Avatar
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    Nov 2011
    Location
    Gridania
    Posts
    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    I support this idea.
    (0)

  7. #7
    Player
    Duuude007's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Abriael View Post
    No you didn't, because in TERA and EVE RMT have very little business and less profitable (because they have to compete with the developer and the whole playerbase).
    Less profitable is still profitable. Did you just try to counter me with a partial agreement? Second question: If these systems are so grand, were they there from the start, or was the game dramatically shifted from one p2p style to another, the way you are asserting we should? If it was the latter, SE may consider this argument. If not, you are wasting your time.

    Quote Originally Posted by Abriael View Post
    Yay strawman.
    Well I'm delighted we haven't reduced this conversation to namecalling. Kudos.

    Quote Originally Posted by Abriael View Post
    The best gear is untradable, and will be even more so (as per information from the devs) in ARR. I'm sure you'll explain to me how those people will manage to somehow purchase it, right?
    You've clarified this one argument, and although I vehemently disagree with anything that includes stats whatsoever from ever being counted as purchaseable with irl money... If the gear is entirely bereft of stats, and its development expense is funded exclusively by this potential new cash flow, that is one small point that I am willing to concede.



    Quote Originally Posted by Abriael View Post
    Quality doesn't pay the bills and/or development. Quantity does.
    I agree that this is a good business model. In fact, many MMO's agree. Thank the Twelve that Yoshi-San is not one of them. His focus on quality is the very reason I still play, and likely a condition for me to still play in the future.



    Quote Originally Posted by Abriael View Post
    I have one for you "Strawman argument". That's what you just did.
    You certainly blindsided me with this 'zinger'. Tell me, did you ever look up my term, or did you sidestep the concept just so you could drive your points home?

    Quote Originally Posted by Hart View Post
    I don't see why the system should have to accommodate you. You're not special because you have an extra 15 dollars to spend.
    Quote Originally Posted by Abriael View Post
    You're assuming I would use the system to sell the subs. And that's a big assumption to make.
    You may not; you specifically. There are many many people who would without hesitation, however.
    (10)

  8. #8
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Duuude007 View Post
    Less profitable is still profitable. Did you just try to counter me with a partial agreement?
    Making it completely unprofitable is pretty much impossible, I'm quite sure making it less profitable is a lot better than doing nothing.

    Second question: If these systems are so grand, were they there from the start, or was the game dramatically shifted from one p2p style to another, the way you are asserting we should? If it was the latter, SE may consider this argument. If not, you are wasting your time.
    They're not a "shift", they live happily on the side of paid subs. In TERA they were introduced a few months after release. EVE introduced PLEX five years after release.

    Well I'm delighted we haven't reduced this conversation to namecalling. Kudos.
    Strawman is your argument. Here.

    I agree that this is a good business model. In fact, many MMO's agree. Thank the Twelve that Yoshi-San is not one of them. His focus on quality is the very reason I still play, and likely a condition for me to still play in the future.
    I meant quantity of subscribers.

    You certainly blindsided me with this 'zinger'. Tell me, did you ever look up my term, or did you sidestep the concept just so you could drive your points home?
    Didn't need to look it up. The problem is that it doesn't apply to anything I said. I make very few assumptions, as there are some very clear study cases out there that SE can look at for examples. One of them is actually known for providing their data to other companies.

    You may not; you specifically. There are many many people who would without hesitation, however.
    Sure, and there'd be nothing wrong with that. It would influence anyone else negatively, but it would influence others positively.

    I'm not sure about you, but I'd be ok with letting others pay for my entertainment if my wallet were to get tight. I'm sure I'm not the only one, and I would say that something that helps keeping subs up in the market SE is going to launch ARR in is a good thing.
    (3)
    Last edited by Abriael; 11-05-2012 at 02:52 PM.

  9. #9
    Player
    Gokulo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80
    How is that different from people having problems with spending real money on subs?
    (2)

  10. #10
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    Join Date
    Sep 2012
    Posts
    1,462
    A rep needs to nuke this thread i doubt SE will adopt this system and dude STFU already you ain't convincing anyone
    (4)

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