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  1. #131
    Player
    Aenarion's Avatar
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    Apr 2011
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    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Yoona View Post
    Imagine crafters buying out every chronoscroll on the market and just re-selling them for profit. What's there to stop them since you have to allow these scrolls to be tradable?
    Irrelevant. What's there to stop the crafters from buying out EVERYTHING on the market and resell them for profit RIGHT NOW? Chronoscroll/PLEX isn't something unique in this regard, this is something that can be done with any and every item.

    To answer your question though, what's there to stop them is the exact same thing that stops the rich from doing so in other games that employs this system - supply and demand.

    People are not forced to buy Chronoscroll/PLEX to keep their accounts alive, if the market on those items are driven up too high, then less and less people will be willing to fork over the money to purchase them. For example, Eve player A is paying 400mil per month for a PLEX to fund a pvp alt, but if the price of the PLEX rises to 600mil, he will either cancel that account, or switch it back on traditional sub. This happens all the time (I've done this multiple times throughout my Eve years).
    (1)

  2. #132
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
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    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by debola View Post
    THe opposing side isn't lalala'ing. We do know what were debating against nd if you read thru this you'd see the many reasons that have been brought up.
    Most of the arguments I've seen are against RMT/F2P cash shops/what people THINK the PLEX system is.

    I've yet to see someone debating the pros/cons of that system who actually understands what that system is and what it actually does in practice. Though I have to admit I haven't read every single posts in this thread, but that's my impression from the pages that I have read.
    (1)

  3. #133
    Player
    Aenarion's Avatar
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    Apr 2011
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    Limsa
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    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Huginn View Post
    Real world money for in game (non U/U)items/money destroys a game. It really does not matter if the company who owns the game runs the trade or not. It destroys a level playing field. in XI, if you wanted a scorpion harness or peaock charm circa 2006, you would either need to spend $20 real life money or farm and craft and sell rare items for months to gather up the 40million gil (unless you were one of the few obtaining the items or in a good HNMLS which would make you the top 3% of players for gil/item generation) So how is it fair to let someone pay real life money to circumvent playing the game normally in order to have what is generally unobtainable to the rest of the players?
    Is Eve Online destroyed? Sweeping statements are bad mkay?

    Whether a game is suitable for a PLEX/Chronoscroll system is largely dependent on the game's design. In Eve, in-game currency is even more relevant than in FF14, as it is used for everything - there is no U/U equivalent in Eve, all "gears" (ships/equip etc.) can be bought and traded, even the "best". Yet the doomsday scenario you described doesn't happen in Eve, why?

    It's because there are a number of game design elements/dynamics that largely negates the issues that you worry about. Despite being able to acquire practically whatever in game item you desire provided you have enough money, actually having these items doesn't magically make you better. Player A can sell a bunch of PLEX and buy himself a 20bil isk faction battleship loaded with the best officer gear, all he's likely to get out of it is a lol-kill mail when he gets suicide ganked in highsec or got jumped somewhere in low/null space. On top of that, the massive scale of Eve's single-shard environment relative to your typical multi-shard MMO (350-400k ppl vs. 5-6k) means any meaningful manipulation through the use of PLEX is outside the realm of possibility for just about anyone who's sane.

    Would FF14's system be able to accommodate a PLEX-like system? I would have to say that at least as far as 1.xx goes, it would be a no. Whether 2.0 would be suitable however remains to be seen.

    Realistically speaking however, I doubt SE will ever go for this type of system.
    (1)
    Last edited by Aenarion; 11-06-2012 at 02:25 AM.

  4. #134
    Player
    Applesnap's Avatar
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    Oct 2011
    Location
    Gridania
    Posts
    176
    Character
    Coco Delouix
    World
    Zodiark
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Aenarion View Post
    Not saying FF14 will or even should use the PLEX system, but if you're going to debate the issue, at least understand what you're debating against.
    Sure, Aenarion. As long as you understand that when someone opposes your idea, you respect their opinions and don't argue each and every one of them down.
    (0)

  5. #135
    Player
    AhmeraMae's Avatar
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    Oct 2012
    Posts
    70
    Character
    Ahmera Mae
    World
    Ragnarok
    Main Class
    Bard Lv 100
    Quote Originally Posted by Huginn View Post
    Real world money for in game (non U/U)items/money destroys a game.
    You exchange real world money for crysta. You exchange crysta for gametime or for the amount of gil another player is willing to pay for the amount you're offering. You receive either gametime or gil. The player who bought your stock receives your crysta. Why would he buy crysta? Because he wants gametime. He exchanges your crysta for gametime. The crysta are gone, the gil changed hands. End of story.

    Now, when exactly was the game destroyed in your opinion? The gil were redistributed, not generated. Why do you expect whoever exchanges crysta for gil to be a bad person? Maybe he wants to help out a friend who's short on money or recover from an absence?


    Quote Originally Posted by Huginn View Post
    It really does not matter if the company who owns the game runs the trade or not. It destroys a level playing field. in XI, if you wanted a scorpion harness or peaock charm circa 2006, you would either need to spend $20 real life money or farm and craft and sell rare items for months to gather up the 40million gil (unless you were one of the few obtaining the items or in a good HNMLS which would make you the top 3% of players for gil/item generation) So how is it fair to let someone pay real life money to circumvent playing the game normally in order to have what is generally unobtainable to the rest of the players?


    I don't know what's fair in your opinion. What i do know is that RMT run, regulated and hardcapped by SE will earn money for them. Money they so desperatley need to keep going. Also, the guy buying his gear still is a bad player bcause he's lacking experience, otherwise he would have access to enough resouces and jobs to craft it himself.

    People were, are and will always be RMTing.
    RMTing is like a Drug.
    Don't ban it.
    Legalise it, regulate it, tax it.

    Also: Damn, 3 month of work ingame or 20$ worth of RL currency? Sounds like a really fucked up economy.


    Quote Originally Posted by Huginn View Post
    What would happen if best korea were able to use the souls of its citizens to get resources from the Æther, making it able to destroy all other nations on the earth? in effect, this is what happens when you allow RMT. RMT means real money trading, it is not explusive to illegal RMT endeavors (all of which are currently illicit in this game, even though they are permitted in some other games.)
    I know the meaning of the term RMT, thanks for reminding me though.
    (3)

  6. #136
    Player
    Aenarion's Avatar
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    Apr 2011
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    Limsa
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    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Applesnap View Post
    Sure, Aenarion. As long as you understand that when someone opposes your idea, you respect their opinions and don't argue each and every one of them down.
    I respect your right to your own opinions, as everyone is entitled to their own.

    However, you're not entitled to your own fact, and I have every right to tear down the posts that are factually incorrect.
    (2)

  7. #137
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    Join Date
    Sep 2012
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    1,462
    You sound a lot more like demanding this to be implemented ..nothing to do with the "please" in the thread title lol so..what if SE doesn't feel like it? stop already you are not gonna gain anything by getting aggressive with the big majority that opposes your idea
    (2)

  8. #138
    Player
    Halvaard_Vidan's Avatar
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    May 2011
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    Gridania
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    144
    Character
    Halvaard Vidan
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Chronoscrolls/PLEX do favor people with a disposable income, but it also makes it so people without a disposable income can theoretically play for "free/gil". It has worked in other games... perhaps a limit on how many Sub Replacement Items one can buy per 30 days... eliminate normal subs, cap it at 4, so Buyer uses one for himself and has 3 to sell.

    It's kinda like speculating on Gil Futures, $9.99USD = ?? Gil.

  9. #139
    Player
    AhmeraMae's Avatar
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    Oct 2012
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    Character
    Ahmera Mae
    World
    Ragnarok
    Main Class
    Bard Lv 100
    Quote Originally Posted by Warlock View Post
    You sound a lot more like demanding this to be implemented ..nothing to do with the "please" in the thread title lol so..what if SE doesn't feel like it? stop already you are not gonna gain anything by getting aggressive with the big majority that opposes your idea
    You're mixing things up, Aenarion isn't the OP of this thread.
    Also, you're keeping track of the people and their opinions in this thread? Great, what's the score then?
    (1)

  10. #140
    Player
    ShivenCasull's Avatar
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    Jun 2012
    Location
    Ul'dah
    Posts
    171
    Character
    Shiven Casull
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Halvaard_Vidan View Post
    Chronoscrolls/PLEX do favor people with a disposable income, but it also makes it so people without a disposable income can theoretically play for "free/gil". It has worked in other games... perhaps a limit on how many Sub Replacement Items one can buy per 30 days... eliminate normal subs, cap it at 4, so Buyer uses one for himself and has 3 to sell.

    It's kinda like speculating on Gil Futures, $9.99USD = ?? Gil.
    The big thing is, you cannot make IRL money with PLEX. In the case of PLEX the only money going into the system is for an in game item. You can't turn around and sell your PLEX for $15 (at least, not legally) The real money is given to the game company and elminates middle-man RMTs.

    It turns the completely negative RMT into a monitored/protected transaction. (Square Enix isn't going to sell your gear for gil)

    Edit: This is a great way of looking at it.

    People were, are and will always be RMTing.
    RMTing is like a Drug.
    Don't ban it.
    Legalise it, regulate it, tax it.
    (2)
    Last edited by ShivenCasull; 11-06-2012 at 03:37 AM.

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