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  1. #41
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Nidhogg,Vrtra,Jormungand,Ouryu just like Tiamat but each of them to have a unique design not copies and just as huge
    (1)

  2. #42
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Hectaeyes
    Tonberry
    T-Rexuar
    Magic Pot
    Sandworm
    Lamia
    Trolls
    Yedi
    Elementals that arent fairy based
    Zombies (None Skeleton type)
    Floating Weapons
    Garlean- BGH251F2/ Garlean Tanker BGH
    (0)

  3. #43
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    /////////////////////////////////////////////////////////////
    (0)

  4. #44
    Player
    Hart's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    87
    Character
    Hart Underpall
    World
    Excalibur
    Main Class
    Dark Knight Lv 85
    Any of the Espers from FFXII would be cool.
    (2)

  5. #45
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Zantetsuken View Post
    not sure if they would work in this game.. maybe in a themed expansion (empire?)

    But we haven't seen many of the Victorian/Japanese/Renaissance style humanoid mobs from FFVI in any recent games:



    They all feel very foreign, and would make kind of cool mobs in the empire.. but I do forsee some problems:

    1) Believable lore might be an issue with those guys.. Why are these freak-shows attacking us?? (Then again, they could live in a sort of lawless and dangerous Midgar-like area in the slums of the Emprire... , but they serve a rather psychotic mob boss or cult leader)

    2) The forums will immediately be full of people asking the devs to make X piece of humanoid mob gear available to players to wear. In which case, players end up looking like the mobs.. and well... it gets stupid.


    Still, the FOUR FIENDS (FFI) is what I want now more than anything else.

    love this idea
    (1)

  6. #46
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Undrentide View Post
    i actually liked alot of FFXI mobs...id like to see mandragora's back in along with Tonberries, the caterpiller type mobs etc
    well there you go with mandragoras in ARR:




    i have written that tons of times but i just would like to see Gilgamesh in the game.. it would be such an epic boss.. i would enjoy him more than odin.

    either in FF8 style


    in FF12 style



    or even in a complete new style.. i'd be fine with it.

    imagine if he could drop many different weapons like we see in the picture above.
    (0)

  7. #47
    Player

    Join Date
    Sep 2011
    Posts
    8
    Quote Originally Posted by Velhart View Post
    Final Fantasy 3
    Cloud of Darkness


    Would be awesome to see her as the final boss in the Crystal Tower raid. Would bring a ton of nostalgia to the game.

    Final Fantasy IV
    Four Elemental Fiends


    I always thought it would be a neat fight with all four of them at once. Like their fight in the Giant of Babil, they take turns fighting you, and maybe at 10% they all come at you at once with a shared HP pool.

    Final Fantasy V
    Gilgamesh


    This one is a given. His background story makes it that he can appear in any Final Fantasy world and I think it is time he took a visit to Eorzea. Good excuse to drop Genji Gear and possibly nostalgia weapons.

    Tonberry


    No doubt he will make his inevitable appearance, but don't we always want Tonberrys in our Final Fantasy games? Maybe become some type of summon for Arcanist/Summoner.

    Final Fantasy VI
    Ultros


    While already done in FFXIII-2, I think they could have a place in here some how. We already have artwork of Typhoon for FFXIV, naturally he needs his partner in crime, Ultros, yes? Maybe not a fight, but some form of cameo appearance from him.

    Doomgaze


    This was a very awesome monster to go against, and has great designs that would work well in this game.
    This is the post the devs need to read.
    (2)

  8. #48
    Player
    Empyrean's Avatar
    Join Date
    Apr 2012
    Posts
    135
    Character
    Oneko Tyago
    World
    Balmung
    Main Class
    Goldsmith Lv 100
    +1 Gilgamesh & 4 fiends.
    (0)

  9. #49
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    I would actually love to see more pirates and poachers from xiv but done in a way that doesn't haven't them randomly thrown in places that make no sense. The pirate cave next to bald knoll had most of my fav mobs in in 1.0 in it and sadly went totally under utilized.

    Also the yensu from XII would go in thanalan region perfectly.
    (0)

  10. #50
    Player
    strallaalaa's Avatar
    Join Date
    Sep 2012
    Posts
    478
    Character
    Fragile Stampede
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    i'd like to see anima from ff10. always liked that summon the most in that game. http://images2.wikia.nocookie.net/__...ma_Artwork.jpg maybe add it in as a big battle of some kind or just something similar in some fitting zone with stuff that has that type of dark crazy looking mobs in them.

    http://www.ffcompendium.com/EspMon/demonwall4-b.gif lol maybe demon walls too.

    also always loved the looks of toneberry mobs.
    (0)
    Last edited by strallaalaa; 11-05-2012 at 01:10 PM.

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