Quote Originally Posted by Zenaku View Post
What they doing that is like a skill tree is Job tree where pugilist can become Monk or Puppetmaster. At least that what yoshi-p was thinking of doing later with the job system. I guess they could release a class that could become samurai or Ninja also and even GLA+THM=Dark knight i know this one was example he give.
I really don't like the idea of 2 jobs sharing the same class. At least not in the current way it works, right now you only get like what? 5 abilities that are unique to the job? that would make for some pretty repetitive game play, in your example "monk and puppetmaster" would feel pretty much exactly the same with the exception of a few abilities. I personally prefer each job to have a completely unique feel. (Not to mention dark knight would be toting around a normal sword.) BLEH

Honestly, I wish they would just kill classes at this point, I never find a reason to switch to one outside of some weird strat for a fight. I know not everyone agrees with this for w/e reasons they have, but that's just my opinion. I would much rather see a a point system for cross skills. EXAMPLE: If I'm on Bard currently I have access to "CONJ" and "THM" for sub skills. 5/5 at level 50... why not make them "cost 1" instead of the 1 representing the "Number of abilities" it would now represent a "number of points" so I could still get 5 from CNJ and or THM but then Everything in glad would cost 2 instead of 1 etc.... so I would have less abilities for the extended option to tap into other classes. I dunno, we are a little beyond this kind of feedback honestly so I will shut up but ya. lol