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  1. #1
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50

    A Realm Reborn's skill tree. It should branch out!

    I was just playing FF1 as a first step in my play all FFs in order marathon, and I kind of liked how they made you choose 3 out of 4 spells from each level.

    I was wondering what would people feel if it was like that on XIV.

    Make the skill tree branch out and let players customize which skills they prefer for their character. I'm sure there will be OP skills, but also some equitative ones.

    Ragnarok Online did it and it worked perfectly. You had different builds based on different spell selections and they all were about equally good.

    This would really bring variety into the game. And if different skills are affected by different modifiers, players would wind up buying different equipment and we wouldn't be all wearing the same clothes at level cap. It would also prevent the prices on certain weapons/materia from skyrocketing and would prevent other materia from being useless.
    (5)
    Last edited by Majidah; 11-04-2012 at 12:34 AM.

  2. #2
    Player
    Hart's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    87
    Character
    Hart Underpall
    World
    Excalibur
    Main Class
    Dark Knight Lv 85
    I think everyone would gravitate towards the "best" build, so everyone would still be wearing and using the same stuff and materia would still be just as expensive.

    The closest you're going to get for customization is the class system and even that is limited.

    Don't get me wrong, I would love more customization. I loved the idea of specialized elemental mages from launch, it just never seems to pan out. Individuality is thrown to the wayside because people don't want options.
    (5)

  3. #3
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Hart View Post
    I think everyone would gravitate towards the "best" build, so everyone would still be wearing and using the same stuff and materia would still be just as expensive.

    The closest you're going to get for customization is the class system and even that is limited.

    Don't get me wrong, I would love more customization. I loved the idea of specialized elemental mages from launch, it just never seems to pan out. Individuality is thrown to the wayside because people don't want options.
    Well, in RO you have DEX based assassins, LUCK based assassins, pillar of fire mages, fighting priests, vs undead priests, etc

    It was designed in such way that all the builds were pretty much even
    (5)

  4. #4
    Skill trees are nice in games designed around it, XI/XIV for example are more designed around that jobs are predefined roles (FF game after all), so while there's people who want to be a WHM with a pure focus on nuking and melee and saying fuck curing, that's not gonna happen most likely xD

    Side note, the only reason prices shot up on materia (certain ones) is due to Relics, otherwise there's more than enough supply to meet demand which drops prices, not raises them.
    (2)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    They were not even in endgame scene, there were still be cookie cutter setup when it comes to endgame content or WoE/PVP content and this cookie cutter setup was always reinforced upon players if you are in top MvP guild or serious WoE guild to even participate.
    (0)

  6. #6
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    And WoW tried to counter that by allowing dual speccing (2 skill trees to switch between)
    (0)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  7. #7
    Player
    Hart's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    87
    Character
    Hart Underpall
    World
    Excalibur
    Main Class
    Dark Knight Lv 85
    I know what you're saying, I had an AGI knight. I just think we're in a different era and people these days probably wouldn't be as receptive to that kind of stuff.
    (1)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Chardrizard View Post
    They were not even in endgame scene, there were still be cookie cutter setup when it comes to endgame content or WoE/PVP content and this cookie cutter setup was always reinforced upon players if you are in top MvP guild or serious WoE guild to even participate.
    Of course, for WoE there are special builds. But most of the WoE builds sucks in PvE. There is always a pro and contra to every build. It is what you want to play with this char.
    And for MvP, all what you needed is an Asura monk.
    (0)

  9. #9
    Player
    Ephemeral_Nights's Avatar
    Join Date
    Jul 2011
    Posts
    60
    Character
    Ephemeral Nights
    World
    Cactuar
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Hart View Post
    I know what you're saying, I had an AGI knight. I just think we're in a different era and people these days probably wouldn't be as receptive to that kind of stuff.
    what he said, it's sad but true. i seriously miss my hybrid banana sinx
    (0)

  10. #10
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    The last thing I want to see are shouts for Black Mages with a specific build that isolate half the the servers Black Mages by "elitists".
    (6)

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