Quote Originally Posted by Pretz View Post
Yes, it was extremely fun. Much more fun than anything up to this point. After doing this though, I would like to apologize to everyone for my part in spreading the /pray myth.

Sure, it appeared to work for a time, but I have no doubt that it was a GM's kill switch that went off when they saw /pray being used. It's all part of the event. We were given waves we could easily combat in the early days with lots of downtime in between. Then after maintenance we were given mobs that took hours upon hours with many deaths to defeat. So where do we turn when we're tired and defeated with little hope of success? To /pray.

It came as a revelation. As though the long fight till that point was pointless and all we needed to do was /pray to the first mob that spawned and it would have worked. GM's appeared actively today, but they were there the whole time. They let us perpetuate the /pray myth and gave other servers proof of it. Anyway, I'm glad they started coming out with it. It's an icky feeling to know that they were just pulling the strings the whole time, but it was fun to think we had power with /pray for a while. They are doing an awesome job with the event.

So yeah, sorry to the people who knew /pray was a hoax. I should have been more open minded.
A hoax would be something deliberately made up to fool people...
I still believe /pray works, but only as a way of encouraging a GM to kill a mob for us (such as when during our golem and H1 spawn I said how it looked hopeless, so lets pray for the Twelve's intervention, then people did, then their health dropped significantly) I do not believe its a game mechanic that makes praying auto-kill things, but I DO believe GMs are paying attention, and may lend a hand and kill a particularly strong mob if /pray is used by enough people.