Quote Originally Posted by Fantasia View Post
I didn't say you could have 4 out at once... that's why I think they're going to be single-animation moves, otherwise there would be nothing stopping them from staying out.

Arcanists can use Carbuncle which is a permanent summon, but summoners won't be able to access him, so I think that's probably their way of stopping the job becoming too over-powered. But then again, if they do add multiple jobs per class then maybe there will be a job that can utilise more permanent pets, like in XI. If they do that though I think they'll more likely be elementals than actual Primals
I'd be VERY surprised if SUMMONERS weren't able to SUMMON carbuncle when an arcanist can.

Also, in 2.0 WHMs get water spells; so I really doubt the same pattern of actions will be mantained