The idea of having classes start out as lets say a Pugilist or a Thaumaturge and then through out the game eventually graduate into a traditional class name(Monk and or Red mage) would totally go along with the Final Fantasy franchise and fit perfectly with the gameit terms of how it should play out. But the challenge is then setting the appropriate abilities and weapon selection for the class you hope to become. you want to feel like a PLD MNK or RDM but you dont want the game to be a exact replica of FFXI.. or do you?? Maybe having some tradtional abilities mixed in with some new ones.. But see where does the customization of class abilities fit in with this?