GW2 was fun for 10 minutes which shouldn't be the case for an MMO. Tera suffered the same as well, it was fun because it was "new" and "revolutionary"...but deep down its the same MMO that we played since the early 90s, especially since WoW launched in 2004.

ARR will also suffer the same fate if they don't do something that will latch onto players, since it will attract people who like the same shit, it won't keep them because...it's the same shit.