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Thread: CG Midlander

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  1. #1
    Player
    Zenaku's Avatar
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    Zenaku Yamada
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    Quote Originally Posted by NoloeTazier View Post
    I kinda thought that too, Louisoix knew a lot about the Primals, Urianger was basically Louisoix's right hand man so he could have easily passed on the information to the beastmen. I mean after all npc's were talking about a wandering Archon telling tales, maybe the reason he was wandering around was because he was spreading the stories and truths to the beastmen. Louisoix could never be seen consorting with the beastmen because he's suppose to be on "our" side.



    Yeah, I'm still for the The Twelve 'altars' being nothing more than an ancient sealing weapon. According to lore The Twelve were here long before the Allgans so I can't say for a fact that they didn't play any part. But I still view the 12 stones as nothing more than technology built by the Allgan Empire to seal Bahamut after he was unleashed (summoned perhaps by Dravnians who worship him?). The Crystal Tower is a tomb of an Allgan king and one of the 'altars' is associated with him, so I just can't see that being in any way a divine intervention. It would make sense for those descendants of the Allgans to pass down this knowledge, keep it in a sacred place like Sharlayan. An easy way to make it so people won't disturb the 'altars' name them after The Twelve and people would be more than willing to protect them.
    That make sense but sadly it seem boring it be more funs if the twelve are real but what you say does make sense.
    (0)
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  2. #2
    Player
    Anonymoose's Avatar
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    Anony Moose
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    Quote Originally Posted by NoloeTazier View Post
    Yeah, I'm still for the The Twelve 'altars' being nothing more than an ancient sealing weapon.
    I think that it was the ritual itself that was the weapon. Louisoix admits in 'Living on a Prayer' that it was his Circle of Knowing that recently carved the symbols of The Twelve into the old stones around Eorzea and that they were to be used as conduits to channel the prayers. That's why they didn't glow, at first.

    If you pull up the master map of Eorzea and place the symbols on that map, you'll notice that all the Circle of Knowing did was form a circle around Mor Dhona - the place with the highest concentration of aether in our land.

    They ritualized a fail-safe to protect our area, and then couldn't muster enough power behind it to overcome Bahamut's influence. Seeing that he'd led personally us all to this destruction on false hope (not that this wasn't a war that could be lost, but that our gods would see us through it), Louisoix re-diverted what energy was left to be called upon into summoning the powers of just Althyk (deity of change, space, and time).


    Symbol Seen Here

    Knowing that they'd failed in preventing the Umbral Era, he saves those who fought under his leadership, trusting that the work they've done will at least give us another chance at eventually establishing the Seventh Astral, so he smiles as the magic fades around him.
    (7)
    "I shall refrain from making any further wild claims until such time as I have evidence."
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  3. #3
    Player
    NoloeTazier's Avatar
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    Noloe Tazier
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    Louisoix admits in 'Living on a Prayer' that it was his Circle of Knowing that recently carved the symbols of The Twelve into the old stones around Eorzea and that they were to be used as conduits to channel the prayers. That's why they didn't glow, at first.
    Ah man, this is why I hate speeding through quests lol. I totally missed this part. That changes everything in my theory. Thanks for the clarification. So many questions, makes me want to view every single CS and read every bit of npc dialogue.
    (2)
    Check out my Lore posts:
    An Eorzean Timeline: http://forum.square-enix.com/ffxiv/threads/64377-An-Eorzean-Timeline-Reborn

  4. #4
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    Anonymoose's Avatar
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    Quote Originally Posted by NoloeTazier View Post
    Ah man, this is why I hate speeding through quests lol. I totally missed this part. That changes everything in my theory. Thanks for the clarification. So many questions, makes me want to view every single CS and read every bit of npc dialogue.
    That's a perfect example of the reason I stress so hard that everything we talk about here as far as theories go is only to understand what already exists in context. ONE LINE by SE, and even the best speculation all comes crashing down in a spectacular case of Silent Hill syndrome XD

    Will respond to Cata soon, just rushing out the door atm :P
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  5. #5
    Player
    Catapult's Avatar
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    Thal Icebound
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    Ravana
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    Cor, Moose. You've put into words what was going through my brain. That reeked of an epic-level arcanist spell cast by Louisoix, invoking the power of aetherytic beings through them.

    And I wouldn't write off the Twelve's existance as a hoax either, not when in Gridania quest #3, a moogle brings a message from the great arbor spirit Everschade that denotes those beckoned by the wood as messengers of Nophica herself.

    More to the point though...

    It seems as if we have our foundation for the arcanist class having the summoner job.

    On a slightly related note, we may have also stumbled upon the foundation of Ishgard's war against dragonkind: Bahamut. I dread to think how Ishgard might react to all this.

    Let's also recall what two jobs are missing from our CG videos: Monk and Dragoon. On the latter, I find it somewhat curious that the marketing team would neglect to show off what is arguably the most popular job in FF history. Unless, of course, they had a bloody good story-based reason to do it. Kind of like not showing arguably the most popular primal, Bahamut, in promotional material (and also leaving out Shiva - what's up with that?).
    (3)
    Last edited by Catapult; 11-12-2012 at 08:20 PM.

  6. #6
    Player
    whoopeeragon's Avatar
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    Azarim Erro
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    Another theory I saw earlier on in the topic was the prison Dalamud was the one absorbing the aether of the failed primals such as Garuda and Ifrit. As the ending FMV ended, a horse whinnying, a screech and some low growls could be heard. This may be stretching it, but it heralds that at least, at the end, Odin and Garuda and Ifrit came to the scene of destruction. But how?

    Since the prison was blown up by Bahamut's megaflare, the pieces of the prison slammed into the ground. The remaining aether leaked into the ground. We see pieces of the prison weakening in the beginning hitting Coerthas, and we definitely see the remains of the prison slam into Thanalan. Since the primals draw on the aether, would this have awakened the primals from their abstract state?

    It remains a question whether it was the prison was the one absorbing aether to maintain it's function, or was it Bahamut absorbing it. It could be both, aether filtering through the walls in order to reach Bahamut. As the ending implies that the Twelve was the one who originally sealed Bahamut in the prison, and the Twelve required aether for their work, that also would imply that the prison needed aether to maintain it's seal. And Bahamut being a primal at it's core would need aether to grow stronger as well.

    About Althyk's role in this; it seems that just because Louisoix could use Althyk's glyph doesn't mean he's the only person capable. What if the whole Circle of Knowing could use it, seeing as Echo is a deep measure of them? Would that mean the players, as a result of Echo, also gain the ability to manipulate time? (maybe even herald the lore inclusion of Time Mage)

    This was a lot of information to digest - I'm going to bookmark this thread and slowly absorb and categorise events in my own notes.

    Oh, and for lore hunters, there are a few continents/landmarks mentioned ingame that I picked up. You may or may not have them in your notes, but sharing is caring.
    - Meracydia
    - Gardens of Xarakish
    - Floating Lakes of Voor Sian Siran
    (2)

  7. #7
    Player
    Rane's Avatar
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    Rane Farstrider
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    Quote Originally Posted by whoopeeragon View Post
    Oh, and for lore hunters, there are a few continents/landmarks mentioned ingame that I picked up. You may or may not have them in your notes, but sharing is caring.
    - Meracydia
    - Gardens of Xarakish
    - Floating Lakes of Voor Sian Siran
    I apologize if this is a bit off-topic, but just hearing about these places gets me excited. I know that Yoshi--uh....the Wandering Minstrel mentioned at least a couple of the locations you listed. Hopefully that's a hint of what's to come in future expansions.

    I know it will be a long time before we see these places in game (if we see them at all), but I can't wait to find out what kind of lands the dev team is cooking up beyond Eorzea's horizon!


    P.S.: Those are some kick-ass area names, by the way. If that was you, LOC team, then great job!
    (1)
    Last edited by Rane; 11-13-2012 at 05:16 AM.

  8. #8
    Player
    whoopeeragon's Avatar
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    Also, as an add-on to my previous post about aether returning to the land and empowering the primals again - given that the Twelve's sealing magic failed, it's very possible that the remaining aether dissipates either into Bahamut or into the ground - I'm willing to bet the latter because you see the remaining magic falling away. As the scale of the sealing spell is probably one of the largest spells we've ever seen (expanding at it's largest diameter from Limsa Lominsa to Nine Ivies) it's very probably that the amount of aether returned to the land is in huge amounts - enough to empower the primals again to regain corporeal form.
    (1)

  9. #9
    Player
    NoloeTazier's Avatar
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    Noloe Tazier
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    Quote Originally Posted by whoopeeragon View Post
    Also, as an add-on to my previous post about aether returning to the land and empowering the primals again - given that the Twelve's sealing magic failed, it's very possible that the remaining aether dissipates either into Bahamut or into the ground - I'm willing to bet the latter because you see the remaining magic falling away. As the scale of the sealing spell is probably one of the largest spells we've ever seen (expanding at it's largest diameter from Limsa Lominsa to Nine Ivies) it's very probably that the amount of aether returned to the land is in huge amounts - enough to empower the primals again to regain corporeal form.
    I likened the aether flow in Eorzea to that of the leylines of the earth. Aetherytes being the places where aether flow is very abundant and we take advantage of it's power.

    It's kinda interesting, Ifrit was summoned into our plane by the Amalj'aa. Garuda seemed to do whatever she wanted without being summoned by the Ixali. Since we defeated them in the storyline and their aether was absorbed by Bahamut, I wonder if all it would take for the Beastmen would be to take their hoarded Crystals and resummon Ifrit and Garuda.
    (1)
    Check out my Lore posts:
    An Eorzean Timeline: http://forum.square-enix.com/ffxiv/threads/64377-An-Eorzean-Timeline-Reborn

  10. #10
    Player
    Jacien's Avatar
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    Jacien Visenad
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    Sargatanas
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    On that subject of a lot of Aether returning to the earth, it'll also help accelerate the regrowth of life.
    (2)

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