Page 31 of 35 FirstFirst ... 21 29 30 31 32 33 ... LastLast
Results 301 to 310 of 376

Dev. Posts

Hybrid View

  1. #1
    Player

    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    12
    ahhh coool Screen Shots :P
    (0)

  2. #2
    Player
    Merisia's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    5
    Character
    Merisia Thenel
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Has anyone else noticed that mobs don't seem to move past a certain point? I was running away from a whole mob of imperials and there seemed to be some invisible barrier they just stopped at when I got close to the aetheryte plaza in uldah
    (0)

  3. #3
    Player
    Pretz's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Pretz Pretz
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Merisia View Post
    Has anyone else noticed that mobs don't seem to move past a certain point? I was running away from a whole mob of imperials and there seemed to be some invisible barrier they just stopped at when I got close to the aetheryte plaza in uldah
    Yeah, it's what Ingolf said about leashing them between Ul'dah zones. Do you remember when they split the zones up to reduce lag? Well, there's zone lines at certain places in town. If you have hate and you take a step over that line, the mob that is chasing you will lock in place. Because you're in a different zone it's AI can't even track a path to you. If you step forward into it's zone it will run a few more steps towards you, but if you step back it will lock in place again.

    I had 15 Bixie locked with flashing red hate on me for a while, till we started /praying and dropping them all.
    (1)
    Last edited by Pretz; 11-04-2012 at 05:59 AM. Reason: Spelling

  4. #4
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118


    Contacted a GM about it, he was cool.
    (11)

  5. #5
    Player Gemma's Avatar
    Join Date
    Aug 2011
    Location
    Limsa-Lominsa
    Posts
    577
    Character
    Saskia Sinwolf
    World
    Sargatanas
    Main Class
    Archer Lv 73
    Quote Originally Posted by Ingolf View Post


    Contacted a GM about it, he was cool.
    HAHA that's awesome. Well I'd still like to know what the trick is to the whole /pray thingy
    My husband was on earlier and some ppl were doing it but nothing happened I wanna see it !!! lol
    But still it's gettin pretty good ^_^
    (0)

  6. #6
    Player
    Green_and_a_Half's Avatar
    Join Date
    Mar 2012
    Posts
    253
    Character
    Ren Da'beast
    World
    Hyperion
    Main Class
    Arcanist Lv 3
    Quote Originally Posted by StianGold View Post
    Hello Everyone! This is how you kill mobs with /pray

    1) It need to be 15 peoples or more who pray.
    2) All who pray need to have done the quest Living On A Prayer.
    3) All Who pray need to have the guardian ring on (you get it in Living On A Prayer).
    4) All need to /pray at same time.
    5) WARNING: It wont work on all mobs!!!

    If it wont work i dont know but at my server: Ridill it worked but not everytime its hard to get peoples to do it. Well we killed 2 that Magitek Garlean things. So it work.

    If it wont work i dont know.

    Hoppe it work
    Good Luck!

    -----------
    Stian Gold


    ps) Here is all monsters we have killed with /pray:

    Golums, Imperials, Magitek. It are more mobs you can kill with /pray i just dont remember name to all mobs
    test and post
    (0)

  7. #7
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Ragnarok just got 11+ buffs outta nowhere xD
    (0)

  8. #8
    Player
    Zordiak's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    21
    Character
    Zordiak Strife
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    11+ buffs hmmm should be interesting if you got "twelve" buffs
    (0)

  9. #9
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Warlock View Post
    Ragnarok just got 11+ buffs outta nowhere xD
    First off let me say that I haven't felt the urge to participate in this event since the servers went down, much less due to the fact that I was never able to kill Deus Darnus and complete Living on a Prayer before...

    However, I have been keeping up to date via these threads and although I haven't read the entirety of the posts something about this quote struck me as curious. Now I don't know if this has been tested nor if it has been brought up but you mentioned recieving 11+? buffs out of nowhere.

    A lot of these posters indicate being blessed by buffs after /praying to the mobs if not killing them occasionally. So would it be so farfetched to think that each of The Twelve can bestow a unique AoE buff to advenurers? PErhaps there are a total of 12 buffs?

    On a more important note, has anyone tried putting together an alliance of 12 players each with a guardian ring belonging to each of The Twelve? Perhaps a monster needs to be /prayed at simultaneously by twelve players equipped with all twelve rings?

    Give it a shot. just 2 gils worth
    (0)

  10. #10
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Matsume View Post
    First off let me say that I haven't felt the urge to participate in this event since the servers went down, much less due to the fact that I was never able to kill Deus Darnus and complete Living on a Prayer before...

    However, I have been keeping up to date via these threads and although I haven't read the entirety of the posts something about this quote struck me as curious. Now I don't know if this has been tested nor if it has been brought up but you mentioned recieving 11+? buffs out of nowhere.

    A lot of these posters indicate being blessed by buffs after /praying to the mobs if not killing them occasionally. So would it be so farfetched to think that each of The Twelve can bestow a unique AoE buff to advenurers? PErhaps there are a total of 12 buffs?

    On a more important note, has anyone tried putting together an alliance of 12 players each with a guardian ring belonging to each of The Twelve? Perhaps a monster needs to be /prayed at simultaneously by twelve players equipped with all twelve rings?

    Give it a shot. just 2 gils worth
    That's a big possibility i guess they were 12 buffs it was 2 full lines of them all of them with 10 mins it was MP/HP boost ,MACC/AMP,magic defense,stoneskin,attack/accu boost,sprint,protect, and other 2 i can't remember i'll edit if i get them again we were able to down a lvl85 "easy" with these buffs maybe SE is testing us having these powers? maybe they are Arcanist buffs :O! also one person was like "hey GM can we have a malboro" and BAM! a lvl 90 malboro popped LOL after that we had long lines of lvl 30 goblins pop and circles of lvl30 qiqirns till a lvl 60-99 version popped and smacked us back it was crazy XD
    (1)

Page 31 of 35 FirstFirst ... 21 29 30 31 32 33 ... LastLast

Tags for this Thread