Spells I would say no do not bring them in. Let's say RDM comes with both spells, that will be all they are doing, remember FFXI, refresh wears and isn't recast in 10 seconds "Where's my Refresh NOOB!" same with haste because they were so OP.

Gear I wouldn't mind to some extent, not to the extent you go for max haste build, and macro WS gear in (if they plan on gear swaps in fights) I would prefer players have to have some haste and some max DD gear, make gear choices personal or make people go 50/50 on haste and damage.

Refresh gear I would prefer the same, balance refresh with damage and cure potency, not macroing refresh for when you run dry.

"Hey Chimera, can you stop hitting me while I change my pants... you made me soil myself just then"