Last edited by Elexia; 10-31-2012 at 09:39 AM.
Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]
No, having one or two required and blatantly overpowered stats is bad.
I'm fine with Refresh Gear. But I don't want any Class getting stuck doing nothing but casting refresh and haste again. Refresh and haste Ruined Red Mage in XI.
Classes are always stuck doing some kind of buff all the time
As a Whm im stuck slapping regen or SS all the time!
As blm im rotating the same damn spell rotation all the time!
As (insert wtv job) blablabla
Refresh gear is nice, i'd like to macro in a idle set
Refresh Spell is needed to reduce downtime as much as possible (so people don't need to rely on elixirs and other type of pots when they run dry in a blm burn...they will be able to pop INT potions instead)
Haste in this game... why not you will run out of TP and the only thing you will be doing is auto-attack
What we need is Fast cast!
thats my 2cents for now
People ignore all of that to try and have an argument against something.
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