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Thread: refresh

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  1. #1
    Player
    Urthdigger's Avatar
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    Mar 2011
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    Gridania
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    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100
    I actually didn't like how in XI some stats were so ungodly important that they trumped absolutely everything. I'd rather refresh stay the way it is: Nice, but not something that completely makes or breaks the game.
    (15)

  2. #2
    Quote Originally Posted by Urthdigger View Post
    I actually didn't like how in XI some stats were so ungodly important that they trumped absolutely everything. I'd rather refresh stay the way it is: Nice, but not something that completely makes or breaks the game.
    About that...the same thing happens in XIV.
    (0)

  3. #3
    Player
    Antanias's Avatar
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    Mar 2011
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    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    I can kinda see Refresh working since mages will have to be in active mode to cast in 2.0, but not haste due to battles starting with full TP.
    (0)
    <--Giver of yarns, not the giver of darns :3
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  4. #4
    Player
    Majidah's Avatar
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    Mar 2011
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    Ul'dah
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    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    I was speaking about refresh and haste equipment btw! haha
    (0)

  5. #5
    Player
    Orophin's Avatar
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    Mar 2011
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    Limsa Lominsa
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    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I wouldn't mind some equipment having Refresh, but I agree with others that Haste became too valuable a stat to not have so maybe it shouldn't be on gear. Yoshi stated some time ago that he didn't plan on implementing a Haste spell anytime soon. Mages have gotten by well enough with a Refresh spell as well, so I don't see it being necessary to implement anytime soon either.
    (0)

  6. #6
    Player
    SwordCoheir's Avatar
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    Dec 2011
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    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Orophin View Post
    Mages have gotten by well enough with a Refresh spell as well, so I don't see it being necessary to implement anytime soon either.
    Agreed, besides that the way the new TP system is going to be, it seems like it would nullify the usefulness of haste just like store TP.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  7. #7
    Player
    Rau's Avatar
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    Mar 2011
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    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    iirc, Yoshida said he hated how XI relied so much on haste+ gear and is going to try get away from that mentality.
    (0)
    Quote Originally Posted by Eemeefu View Post
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  8. #8
    Player
    Undrentide's Avatar
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    Mar 2012
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    Uldah (i picked Limsa Lominsa by mistake at phase 4!)
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    315
    Character
    Undie Nilleshna
    World
    Moogle
    Main Class
    Conjurer Lv 70
    we already have autorefresh as BLM...it is noticeable...id say leave it as it is.....we want to move away from a class just casting the same few spells over and over again....
    (2)

  9. #9
    Quote Originally Posted by Undrentide View Post
    we already have autorefresh as BLM...it is noticeable...id say leave it as it is.....we want to move away from a class just casting the same few spells over and over again....
    Bard says what's up. Black Mage says what's up.
    (0)
    Last edited by Elexia; 10-31-2012 at 09:39 AM.

  10. #10
    Player
    Ruisu's Avatar
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    Jul 2011
    Location
    Ul'Dah
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    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Elexia View Post
    Bard says what's up. Black Mage says what's up.
    Bard is usually managing two songs, meaning running towards the melee and spellcasters to throw off said songs. They could also be rotating stoneskins, they could also be doing subpar damage/dealing with adds.

    BLM on the other hand is a complete joke, so nothing really to say there.
    (0)

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