I actually didn't like how in XI some stats were so ungodly important that they trumped absolutely everything. I'd rather refresh stay the way it is: Nice, but not something that completely makes or breaks the game.


I actually didn't like how in XI some stats were so ungodly important that they trumped absolutely everything. I'd rather refresh stay the way it is: Nice, but not something that completely makes or breaks the game.



I can kinda see Refresh working since mages will have to be in active mode to cast in 2.0, but not haste due to battles starting with full TP.
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I was speaking about refresh and haste equipment btw! haha



I wouldn't mind some equipment having Refresh, but I agree with others that Haste became too valuable a stat to not have so maybe it shouldn't be on gear. Yoshi stated some time ago that he didn't plan on implementing a Haste spell anytime soon. Mages have gotten by well enough with a Refresh spell as well, so I don't see it being necessary to implement anytime soon either.
Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]


we already have autorefresh as BLM...it is noticeable...id say leave it as it is.....we want to move away from a class just casting the same few spells over and over again....
Last edited by Elexia; 10-31-2012 at 09:39 AM.


Bard is usually managing two songs, meaning running towards the melee and spellcasters to throw off said songs. They could also be rotating stoneskins, they could also be doing subpar damage/dealing with adds.
BLM on the other hand is a complete joke, so nothing really to say there.
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