Please Twelve yes. Never used to have trouble targeting AoEs in XI - especially not with distance plugin >> - but I do with FFXIV something fierce.
Please Twelve yes. Never used to have trouble targeting AoEs in XI - especially not with distance plugin >> - but I do with FFXIV something fierce.
7UP!



I'd also love to see some AOE markers to see where our moves are going to land.
While they're at it, they also need to make it to where we can cast AOE spells without requiring a specific target. I've encountered many times where, in parties with a lot of BLM's, we need to nuke a bunch of enemies quickly, and the enemy I'm targeting ends up dying first before I can get my spell off to hit all the other enemies, and the spell ends up fizzling and I have to start casting all over again... it's SOOO STUPID. Moves like Flare, Holy, Blizzara... hell, even Steel Cyclone let you use them without requiring a target; why not all the other AOE moves?
Finally, they need to bring back the toggle AOE function, I missed that. What if we end up having to fight a bunch of monsters that can absorb fire and ice damage? Sure would be nice to AOE Thunder them instead somehow...
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote


