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Thread: [Dev]<call>

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  1. #1
    Player
    tymora's Avatar
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    Mar 2011
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    Tymora Estrellauta
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    Balmung
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    Thaumaturge Lv 90

    [Dev]<call>

    To the developers, can we get <call> back?
    (4)

  2. #2
    Player
    KaplanHomahru's Avatar
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    Mar 2011
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    Character
    Kaplan Homahru
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    Balmung
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    Red Mage Lv 80
    They are working on it maybe:

    Quote Originally Posted by Rukkirii View Post
    The dev. team will look into whether or not call sounds can be implemented in 2.0.
    (2)

  3. #3
    Player
    Neasa's Avatar
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    Mar 2011
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    Ul'dah.
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    Character
    Neasa Vera
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    Hyperion
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    Arcanist Lv 80
    Only if we have the option to turn them off, please. >.>
    (2)

  4. #4
    Player
    Klefth's Avatar
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    Klefth Reinhart
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    Excalibur
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    Only if there are none as annoying as call3 or 5.
    (0)

  5. #5
    Player
    moriandrio's Avatar
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    Mayoi Hachikuji
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    Quote Originally Posted by Klefth View Post
    Only if there are none as annoying as call3 or 5.
    nothing was worse than the first call, loud, noisy and i wanted to kill every person who used it..
    (1)

  6. #6
    Player
    Klefth's Avatar
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    Klefth Reinhart
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    Quote Originally Posted by moriandrio View Post
    nothing was worse than the first call, loud, noisy and i wanted to kill every person who used it..
    3 was like call1 x3 though... :S
    (0)

  7. #7
    Player
    Starlord's Avatar
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    Luna Sushima
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    Siren
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    Samurai Lv 91
    Quote Originally Posted by Klefth View Post
    Only if there are none as annoying as call3 or 5.
    <call5> Dun dun dun duhaaaa daaaaa daaa daaa daaaaaaarrrrroooooooooooonnnnnnnnnnnnnnnn XD
    (0)

  8. #8
    Player
    Punainen's Avatar
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    Punainen Drak
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    Sargatanas
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    Thaumaturge Lv 90
    I've had so many people literally fall asleep during content, and so many people ignore my important announcements during a fight. We need call sounds.
    (0)

  9. #9
    Player
    BruceyBruceyBangBang's Avatar
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    Boye Fran
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    Leviathan
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    Pugilist Lv 60
    If people are falling asleep during events they don't need to be woken up. They need to not come. Although, call sounds were useful way back when me and a friend would camp Lord of Onzozo in shifts.

    ...but I doubt stuff like that will be included in ARR
    (3)

  10. #10
    Player
    Quesse's Avatar
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    Quesse Mithril
    World
    Sargatanas
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    Miner Lv 70
    <call> is a great idea. So much fun to be had.
    (0)

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