Can't wait to see these new jobsI hope RDM is more combat oriented..with magic stuffs!
Can't wait to see these new jobsI hope RDM is more combat oriented..with magic stuffs!
Yeah, funny considering how the interviewer doesn't actually give a shit about the game, re: one of their recent podcasts where said all characters are getting wiped. Im surprised at these questions, i reckon someone else wrote them for him. They frequently butcher all FFXIV news. But yeah some good ones in there.
Download my iPad app on the App Store http://bit.ly/10QMy4C ^^
"we have planned, such as the "bestiary""
My day is made. Thank you, SE.
Yeah, I'm hoping RDM will be a frontline job, with party enhancing spells.
Something like combining light and dark magic into EN spells to cast on the party either AOE or single target.
Example:
EN-drain: sap HP with each attack
EN-element: Does additional elemental type damage on attack
I also hope that Rdm will use a rapier type sword and have that fencing type stance with stabby stabby attacks.
maybe use Celes' (FFVI) Runic blade and absorb a magic spell cast by the enemy.
Well Starlord, i mean no disrespect to ya but alpha is starting soon and we still dont know how casters will work in combat, and how the combat itself will work in a group setting. I feel it's kinda pointless to get excited over new jobs when we dont even know how the basic funtions of the game work
Samuari and Ninja are my Favorite "throughout" the series, so it's only "natural" to have this feeling of excitement when it is brought up of coming at some point or another in FFXIV ARR. Thank you and have a great day, stop by again!Well Starlord, i mean no disrespect to ya but alpha is starting soon and we still dont know how casters will work in combat, and how the combat itself will work in a group setting. I feel it's kinda pointless to get excited over new jobs when we dont even know how the basic funtions of the game work
Tell you the truth, the idea of Samurai being in anything gets me pretty excited.Well Starlord, i mean no disrespect to ya but alpha is starting soon and we still dont know how casters will work in combat, and how the combat itself will work in a group setting. I feel it's kinda pointless to get excited over new jobs when we dont even know how the basic funtions of the game work
What about if NIN fights throwing like this?:Yes because we all remember how often we saw Ninjas throwing shuriken and using the wheel - oh wait.
I'm hoping this time around they will have NIN go back to using MP like Edge did, because otherwise Utsusemi will be ridiculous - no recast + tools = OP. At least there's no Haste in XIV to abuse dual wield this time around.
I wonder if Shuriken will be done as a chakram/boomerang type weapon? (non-consumable) or if we'll get to actually throw weapons again. Probably not, and while that was a good way to deal huge damage in the offline games, eh... I don't fancy tossing out level 48+ weapons at mobs when I could be selling them or turning them into materia lol.
http://www.youtube.com/watch?v=IoyTqqCN9ek+ the ninjutsu which i would love it to be a lot more eye candy than FF11 make it more like Naruto xD i'll prolly catch fire cuz of this but can't think of anything else that shows ninjutsu as a really powerful force
Nothing casual about a full up Bestiary!Originally Posted by SE
"Casual content we have planned, such as the "bestiary""
Someone doesn't understand the concept of solo content:
"Solo players will also be matched together automatically for all instanced dungeon content, removing the need to form parties on their own. This can be thought of as an extension of solo play."
...and yes, I do understand that ONE aspect of an MMO is to play with others.
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