http://www.rpgamer.com/games/ff/ff14/ff14arrint.html
Just some little tidbit question that were asked.
http://www.rpgamer.com/games/ff/ff14/ff14arrint.html
Just some little tidbit question that were asked.
Tid..http://www.rpgamer.com/games/ff/ff14/ff14arrint.html
Just some little tidbit question that were asked.
Bits..
Starlord...
Its not a flood. :P
Oh, holy fack news for some:
And apparently the bestiary is being implemented (Jynx is playing with themselves right now), and it can level you somehow?MAC: How has the incorporation of new jobs since the 1.21 patch been working? How are you looking to move forward with new jobs from here? More from FFXI or completely original ones?
NY: We're trying our best to create jobs while keeping the traditions of the Final Fantasy series in mind. This includes looking into bringing back jobs from previous titles such as summoner, thief, ninja, samurai, and red mage. Rather than obsessing over originality, we want XIV's jobs to evoke a true Final Fantasy feel while remaining balanced within XIV's battle system.
Last edited by Shougun; 10-25-2012 at 12:59 AM.
Nothing exciting aside of the mention of the "bestiary" solo content. I'd be awesome if it was something similar to XII hunts.
Shame people will fight against this.Rather than obsessing over originality, we want XIV's jobs to evoke a true Final Fantasy feel
Pretty much, but that's what happens when people overlook one of the better FF games.
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