Quote Originally Posted by Antanias View Post
Absolutely nothing, keep both games unique rather than try to make them both into one.
I read this many times, but taking inspiration from a beautiful game like FFXI it's not lack of originality. Yoshi-P said several times how his team is focused on "Modern MMORPG", and this also means that something will be copied from other games. There are points that don't need "originality" (The concept of Dungeon/Raid is quite old, isn't it?! ) and others, for example Battle System and World Immersion that should be renewed in each new game.

High Notorius Monster:
In a "softer" way. Not 72h repop time, or similar absurdities. Maybe with a Summon System, based on droppable seals from other minor NM. (Nothing comparable to actual system, with funny and weak NMs)

Unforgettable Music:
I'm quite sure this is already in their plans.

Dangerous Places:
That feel of terror you have while walking in a cold and dark land... Mor Dhona with its Basilisk LV 90+ it's not what I mean.