I would do ANYTHING to get Lady Lillith into Final Fantasy XIV. I loved that antagonist so much.



I would do ANYTHING to get Lady Lillith into Final Fantasy XIV. I loved that antagonist so much.



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HOW DARE YOU MAKE THIS THREAD!!! /overreacts
game is so bad. but i'd still travel back in time and play it during its peak years if we had the technology.

Can we have crawlers back in the game?I miss murdering those fat caterpillars for silk.
Gear swapping
Good, long, rewarding, content
dual Wielding
more jobs/classes.


White box around +1 items.
Level up speed.
No classes.
No materia.
More weapons. (Guns, maces, crossbows, etc)
Being able to unequip weapons.
Auction House.
Subjobs.
Make FFXI-2! I'll play it!

1. large scale full linkshell events (dynamisis type not dynamisis copy)
1. party play missions (epic battles all laced into it)
1. tons of NM's with meaningful drops
1. events that can be done 24/7 (like sky/sea not copies)
1. solo classes (like bst and pup, but make them important to endgame too)
1. keep grind leveling ala ffxi (sb type leveling was fun, keep it an option)
1. caps (make it worse then ffxi, caps on anything you can think of)
1. make exploring or running around zones dangerous, (i want to feel like there are parts where i'ma die if not careful)
1. low drop rate items worth the time and effort for ..lots of them. (keep the players who play happy too)
1. create a system that was like gear swapping but without swapping or blinking (aka making farming 10different body types of same class worth doing. maybe adding everything from each piece to one body)
1. would love furniture back, miss that from carpentry (think it's for sure on way)
1. party play party play party play party play party play party play party play party play party play
Last edited by strallaalaa; 10-23-2012 at 11:35 AM.
1. 1. 1. 1. lol couldn't help but notice that.
Gear swapping sucks, no thanks. I don't want to carry 60 pieces of gear for a single job just to be considered acceptable.
If you like XI's grind better, go play XI.1. keep grind leveling ala ffxi (sb type leveling was fun, keep it an option)
Every class is able to play solo. Don't want special classes just for that purpose. Such classes were never relevant in XI. These classes were "solo classes" because they (in the view of the community, I don't necessarily agree with the statement) sucked- not because they were built for solo play.1. solo classes (like bst and pup, but make them important to endgame too)
Currently every event in the game can be done essentially 24/71. events that can be done 24/7 (like sky/sea not copies)
Everything in the game except levequests is party play already.1. party play missions (epic battles all laced into it)
Larger scale events are already on the way.1. large scale full linkshell events (dynamisis type not dynamisis copy)
Yes, we're probably going to get furniture because we're getting a seemingly robust housing system. Makes sense and I support the notion.1. would love furniture back, miss that from carpentry (think it's for sure on way)

woot we agree on 1. thing. glad i listed them all as 1. lol see we agree with everything. you rock.1. 1. 1. 1. lol couldn't help but notice that.
Gear swapping sucks, no thanks. I don't want to carry 60 pieces of gear for a single job just to be considered acceptable.
well i added to it that they should make it so we dont' carry 60pieces. each piece is probably only good for like 1 battle but rather then keep them all, let 1 piece of gear obtain the stat from other body pieces. like paralyze is easier to land, combine both pieces. that will also keep all content worth doing just to have that one stat extra on your main.
If you like XI's grind better, go play XI.
i would if it was the same game, it's worse then this one in it's leveling i hear. stop telling people to go to another game, i'm sure there are plenty of mmo's you can just go to as well. and none of them already had an epic mmo like ffxi under there wings to compare to.
Every class is able to play solo. Don't want special classes just for that purpose. Such classes were never relevant in XI. These classes were "solo classes" because they (in the view of the community, I don't necessarily agree with the statement) sucked- not because they were built for solo play.
well i meant we all should be forced into party play and have solo classes that are just as important end game wise. like ffxi as this is a ffxi thread for ffxiv.
Currently every event in the game can be done essentially 24/7
yes but i mean not repeated instanced but stuff like sky basically larger versions of beastmen camps, but way more epic loot worth the time to do. something 30-64people would love to do 7days a week all day long if wanted too.
Everything in the game except levequests is party play already.
when i said missions i meant the main story line, via COP in ffxi, every expansion main story had tons of epic fights in them. we solo'd the first set in ffxiv witch is total fails. you would of thought at least the last one would of been epic group battle.
Larger scale events are already on the way.
yeah i'm glad they on way, i would love to see at least 1 of these every expansion for the people who play a lot. they are a reason to log in all week and have fun with the same group every time.
Yes, we're probably going to get furniture because we're getting a seemingly robust housing system. Makes sense and I support the notion.
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I miss murdering those fat caterpillars for silk.




