If they only allow one specialization as a DoH, then they should only allow you to have one job a a battle class. I really don't want to have to level 8 mules to specialize in all the DoH jobs.

They already said ages ago that with time they will somehow limit how many craft you can 'maximize' or 'specialize' in though, so that wouldn't be so surprising. DoH classes were always a different kind of beast, not really comparable to battle classes.
They have said a lot of things that have been changed, dropped, or forgotten. There's no reason to force limitations on one set on Disciplines and not on another.
Bonecraft is part of goldsmithing. Doesn't need to change.
Something we don't need is more DoH classes. Just need to make the ones we have now better.



AND LETS HAVE A BOOKBINDER CLASS WHERE ALL THEY DO IS CRAFT BOOKS!! ...How about no? GSM taking care of the bone crafting is just fine.

No. This is definitely GSM territory. When the game launched, there was a key item 'bonecarving manual' goldsmiths had to buy with guildmarks in order to work with bone/coral.
GLD is not GLA! But apparently, it IS GSM!
I'm fine with GSM the way it is. Don't need another damn craft to go level. Leave GSM as it is.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





