Ah, no lol. After reading what you posted, I started thinking "That would be interesting..... I'd like to see it!"
Ah, no lol. After reading what you posted, I started thinking "That would be interesting..... I'd like to see it!"
I dont know about you, but my memories of valkrum dunes are far from being good. It was a pain in the butt. Hair ripping. I think every FFXI player has equally good and bad momories. Same as i do now in FFXIV. Give ARR a chance before jumping to those conclusions.
So SE somehow have the power to conjure up communities out of thin air ? You are correct in saying that the current community will be shaping the new, but before you can have communities, you need a pool of players to start with. Large enough to account those who wont stay. Now you're just putting the cart before the horse.
SE does not make communities. Thats what we players do. SE can only help and support their creation and evolution.
Could you expand on that ? After reading it a couple times, it still feels like a baseless complaint. Every sentence from your post seems disconected from any main idea or constructive suggestion.I personally take FFXIV and SE's vision as a successful MMO as kick in the balls to all the FFXI players... hardcore and casuals that spent so much time, money and loyalty on the game...
PS: Please I dnt want to hear the "go play FFXI then" bc FFXI is not FFXI anymore...
and what ARR is showing is all the opposite of what a friendly and respectful community needs...
Last edited by Maxwell; 10-21-2012 at 01:03 AM. Reason: Forgot to close tags
I can tell you right now "slow leveling" didn't make FFXI an 'epic mmo.'
Leveling speed has very little to do with how epic an MMO is. It's the content that makes an mmo epic, not the total time it takes to reach the highest level. In FFXI, reaching max level was just the beginning there was so much stuff to do.
FFXI was epic because the size of the game was epic, the storylines were fun, the quests were fun, the events were fun, Combat was fun, the game was balanced, etc.
Valkurm dunes was a nightmare on my server since day one. lol.
Here's a comment by a former player:
"I payed 70 bucks for this crap the first time around, I won't touch it unless I don't have to pay another up-front fee and I get at least a free week.
I remember my second day playing, a quest sent me on some pointless run though the map in a maze like canyon with mobs so high a level and so weirdly spaced that the quest was impossible.
Oh and the economy lol...
sigh... I will be checking my e-mail for an invite from SE. If I don't get one y'all have a great time!"
I bet there are a lot of people out there that feel the same.
Anyone mention to this person that you DON't have to buy the game again and there is a new free trial period, exactly as he is demanding?Here's a comment by a former player:
"I payed 70 bucks for this crap the first time around, I won't touch it unless I don't have to pay another up-front fee and I get at least a free week.
I remember my second day playing, a quest sent me on some pointless run though the map in a maze like canyon with mobs so high a level and so weirdly spaced that the quest was impossible.
Oh and the economy lol...
sigh... I will be checking my e-mail for an invite from SE. If I don't get one y'all have a great time!"
I bet there are a lot of people out there that feel the same.
I don't know the details, but I believe he was one of the people that bought a copy at release, or shortly thereafter. Hell, he mighta even pre-ordered. I also think, he stopped playing after a few days, due to "faults" with the game.
But, with less than 50k people playing the game, now. I think SE is gonna be stocking shelves with new "boxes", and hoping peoplel spend their money buying the game.
They are, but anyone who bought the game already doesn't have to buy it again.I don't know the details, but I believe he was one of the people that bought a copy at release, or shortly thereafter. Hell, he mighta even pre-ordered. I also think, he stopped playing after a few days, due to "faults" with the game.
But, with less than 50k people playing the game, now. I think SE is gonna be stocking shelves with new "boxes", and hoping peoplel spend their money buying the game.
... *sigh*... I just don't even...
Why do we keep coming back to this?
FFXI is a 10 year old game; the genre has evolved. The sooner we can all come to this conclusion, the better off we'll all be. You'll never see many of the conventions that we had in XI because it's not conducive to a good business strategy. SE wants this game to have mass-appeal; something that FFXI NEVER had. In its peak, XI had MAYBE 500,000 simultaneous active subscriptions. After all, it was such a niche game.
Developing another game, specifically for the small minority who still have a raging hard-on for XI is essentially suicide for SE's business. You may attract tons of former XI subscribers, but you'll never get a larger piece of the market if your game is too much more obscure from what else is on the market.
tl;dr- 2012 nostalgia goggles opted out of money-printing feature.
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